Archive for June 19th, 2008

Atlantica to enter closed beta in July

Thursday, June 19th, 2008
NDOORS BRINGS THE LEGEND OF ANCIENT ATLANTIS TO LIFE IN NEW TURN-BASED, STRATEGY MMO

EL SEGUNDO, Calif. – June 18, 2008 – Atlantica brings back classic turn-based gameplay and marries it to a deep strategic framework that encompasses combat, character/party development and city/country management. NDOORS, developer and publisher of massively multiplayer online games (MMOGs), will launch the Atlantica closed beta in July.

NDOORS designed Atlantica’s combat, mercenary and city/country management systems to set it apart from the rest of the MMO market.

The turn-based combat system offers players the chance to strategically plan every move of the nine characters in their group. Players can form teams of three to bring 27 controllable characters into combat. Or for simple fights, players can preset each character/mercenary’s skill set and let the auto-battle system resolve the fight.

The mercenary system gives players the chance to manage multiple characters’ development simultaneously. In addition to their main character, players can hire eight mercenaries each with a different class and skills. They can be obtained as an infant and raised, married to other mercenaries and even have their own children. Mercenaries’ stats will decline as they age, necessitating the need to constantly update and upkeep the mercenary roster.

The city/country management system adds a layer of strategic play beyond typical party level interaction. Guilds can establish control of cities and go to war with each other. They will need to plan everything from culture, commerce and industry, even down to the placement of buildings for the maximum output. Groups of guilds can even band together to take control of countries. Controlling cities and countries allows them to obtain rare items and mercenaries.

“We really strived to create a game that gave players something new,” said Peter Kang, CEO of NDOORS Interactive. “Atlantica was designed to bring the gameplay that RPG and strategy fans love the most to the MMO world. Atlantica takes smarts, requiring planning and strategy at every step.”

Players take on the quest to destroy the Oriharukon energy, a powerful sensor from Atlantis that is poisoning the world. This journey will take players around the globe, including the ancient civilizations of Hanyang (Korea), Indus Valley (India and Pakistan), Mesopotamia (Iraq, Syria and Turkey) and Egypt, as well as North America and legendary locales such as the Pyramids and Angkor Wat.

To sign up, visit www.playatlantica.com.

Code of Honor 2: Conspiracy Island fact sheet

Thursday, June 19th, 2008

CODE OF HONOR 2: CONSPIRACY ISLAND
Product: Code of Honor 2: Conspiracy Island
Developer: City Interactive
Format: PC CD-ROM
Game Type: Action/Modern First-person Shooter
SRB Rating: T.B.D.
Availability: August 2008
SRP: $19.99

PRODUCT DESCRIPTION
Developed by award-winning developer and publisher City Interactive and the follow-up to the international best-seller Code of Honor: Foreign Legion, the new Code of Honor 2: Conspiracy Island immerses players in extreme action as they try to save the region of Guiana after a terrorist group apprehends an experimental nuclear reactor.

STORY OVERVIEW
On the coast of South America, in the quiet region of Guiana, lurks a deadly terrorist group. The Global Revolutionary Front rebels are heading to the Isle of Ile Royale to gain control of an experimental nuclear reactor. A series of events including the stealing of the nuclear reactor thrusts the whole territory in extreme danger. It is up to the Foreign Legion to capture the terrorist group and save the day.

The player becomes a member of the Foreign Legion and heads into battle to conquer the enemy and save Guiana. Using military skills in order to overcome the terrorist group, the player will have to think fast in order to stay one step ahead. The player will be forced to perform under intense pressure with no time to spare in regaining control of the reactor. The clock is ticking, can the region be saved?

FEATURES
• Nine different missions filled with a dramatic storyline that causes the player to explore the mind of the rebel army in order to regain control of the nuclear reactor
• As a member of The Legion, experience and travel through rugged terrain including a labyrinth of caves, a 19th century prison, research facilities and more to stop the enemy and obtain the nuclear reactor
• The modified JupiterEX Engine delivers astonishing graphics that immerses the player in a realistic world of stunning detail, dynamic lighting and breathtaking effects; the engine also provides outstanding AI
• Special effects new to the series include a covert firing system that allows the player to “blind fire” from behind walls or low obstacles; a new “bullet penetration” special effect, allowing the player to shoot enemies taking cover behind thin walls or barriers; and weapon modification features so the player can modify his main firearm for maximum results (sniper mode to assault mode at any time during the game)

• Two totally different endings


SYSTEM REQUIREMENTS

• Windows 98 SE/ME/2000/XP(SP2), DirectX 8.1
• CPU 1 GHz, 512 MB RAM
• Video card Nvidia GeForce or ATI Radeon 32 MB RAM, DirectX 8.1 compatible
• 1 GB of free HDD
• DVD-ROM 4x or faster, mouse, keyboard, sound card compatible with DirectX 8.1

Ubisoft launches new casual games label for Wii along with new title

Thursday, June 19th, 2008
UBISOFT LAUNCHES NEW PLAY ZONE LABEL

Sports Party, first PLAY ZONE game for friends and family to enjoy exclusively on WiiTM


London, UK – June 19th, 2008
– Today Ubisoft announced that it will launch a new Wii exclusive party-games range under the label PLAY ZONE. The PLAY ZONE titles will provide immediate entertainment & recreation thanks to original and numerous mini-games to be shared by all family members and friends.

“With our new PLAY ZONE party titles, the Wii gamers who like to spend time with friends and family will have fun with the Wii through innovative and involving mini-games. The PLAY ZONE label will provide them with the best games to mingle and compete together in a fun and friendly atmosphere” said John Parkes, Ubisoft’s EMEA Marketing Director.

Sports Party: become the summer sports champion!

Sports Party will be the first game to be released within the PLAY ZONE label. Located in a tropical paradise Island, Sports Party proposes 9 sports mini-games that can be played head-to-head or cooperatively. With 3 different difficulty levels and using intuitive gestures with the Wii Remote the games can be enjoyed again and again.

Key features:

• 9 different disciplines: Challenge family and friends to basketball (3 different mini-games), croquet, lawn darts, badminton, volley-ball, horse shoes and mini-golf.

• Short gaming sessions: Have a break and change sport as often as desired. Practice a few minutes and challenge whoever is around!

• For the whole family: 3 different difficulty levels that fit with the skills of all family members and friends.

• Wii Remote based gameplay: Thanks to intuitive motions, instantaneously enjoy any sport!

Sports Party will be available on July 11th 2008.

Fallen Earth reaches Alpha state

Thursday, June 19th, 2008
MMOG FALLEN EARTH ACHIEVES MAJOR DEVELOPMENT MILESTONE

CARY, NC – JUNE 19, 2008 – Fallen Earth, a post apocalyptic MMOG in development using the Icarus Studios Tools Suite platform, today announced it is has reached the Alpha milestone and is now “feature complete.”

Over the past six months, the Fallen Earth team has implemented new production processes which has allowed for improved product quality and a streamlined development schedule.

Colin Dwan, who was promoted from Lead Engineer to Project Manager, said, “Fallen Earth has great technology and tons of content, but we needed to put a stake in the ground about all the features that were absolutely necessary to ship with. Now that we’ve finalized that long list, we’ve been able to spend all of our time making those features really fun.”

The Fallen Earth Art Department focused on an in-depth upgrading of the game’s overall appearance, improving textures, animations, and enriching the overall “look” of the game. Human models have been completely revamped, and newly added creatures include giant genetically engineered super soldiers and vicious killer fungi. Volumetric fog has been added and many towns have been completely rebuilt to take advantage of new building models and ecosystem options.

The Fallen Earth team has created a variety of new vehicle models from muscle cars to motorcycles to ATVs. They have also enhanced the vehicle combat system using the same basis as player-based combat so players will be able to attack from their vehicles, be it with pistols from a motorcycle or dual-mounted machine guns from a muscle car.

The core functionality players expect from an MMO, such as raids, clans, auction house, and a mail system, are now up and running in Fallen Earth. Players can combine their efforts in raids of up to four groups or thirty-two players, allowing them to tackle larger threats and compete more effectively in PvP activities. Clans allow players to form large social groups with a number of different ranks, each with its own configurable name and permission list. The auction house system allows players to sell goods to each other with ease, and to search the auction house for items needed for a specific recipe. The mail system enables players to easily stay in contact and trade goods among themselves through the vigilant efforts the Franklin’s Riders, the postal service within Fallen Earth.

Star Wars: The Clone Wars announcement, Trailer on SpikeTV tomorrow night

Thursday, June 19th, 2008
Master the Lightsaber this Holiday with Star Wars: The Clone Wars on Wii and Nintendo DS

LucasArts to Unveil Trailer on Spike TV

San Francisco, Calif. – June 19, 2008
– LucasArts today announced Star Wars: The Clone Wars will blast its way onto the Wii™ and Nintendo DS™ in Holiday 2008. Bringing an entirely new look and feel to the galaxy far, far away, Star Wars: The Clone Wars combines the cinematic qualities of the Star Wars movies with state-of-the-art computer-generated imagery from artists at Lucasfilm Animation.

Star Wars™ The Clone Wars™: Lightsaber Duels™, in development by Krome Studios exclusively for the Wii, delivers fun-filled Lightsaber battles for the entire family while it immerses players in the characters, locations, and epic duels from the all-new Star Wars animated TV series. Built from the ground-up for the Wii, Lightsaber Duels features an intuitive motion-controlled combat system that puts the Lightsaber™ weapon in your hand for non-stop fun.

Star Wars™ The Clone Wars™: Jedi Alliance™, developed exclusively for the Nintendo DS by the LucasArts Singapore team in conjunction with Lucasfilm Animation, lets gamers experience the awesome power when two Jedi join forces to fight as one. With an innovative stylus-based input, controlling the Jedi’s movement and engaging in Lightsaber combat has never felt more immersive.

“Working on The Clone Wars chapter of the Star Wars Saga has been an exciting endeavor for everyone here at LucasArts,” said Feargus Carroll, project lead for LucasArts Singapore. “The intuitive and accessible gameplay on both the Wii and the Nintendo DS complement one of the most exciting Star Wars adventures yet.”

The world premiere trailer for the games will debut exclusively on Spike TV’s “Game Trailers TV with Geoff Keighley” on Friday, June 20.

Animal Paradise 2 for DS announced

Thursday, June 19th, 2008
Gamers are set for a return to paradise with the next instalment of the Empire’s best selling series

London, UK, 19th June 2008 – Empire Interactive, a wholly owned subsidiary of Silverstar Holdings (NASDAQ: SSTR), today announced that Animal Paradise 2, the follow up to the massively successful Animal Paradise DS, is currently under development for the Nintendo DS. Animal Paradise 2 will follow in the footsteps of its predecessor bringing a new level of exciting pet simulation fun to fans and newcomers to the series. Animal Paradise 2 will be published worldwide in the second quarter of 2009.

“Given the massive success of Animal Paradise in Europe and our recent announcement that we will be publishing Animal Paradise in the US, we’re very excited to be bringing Animal Paradise 2 to DS gamers across Europe.” said James Spice, Vice President of Marketing at Empire Interactive. “Animal Paradise 2 will build on the historical success of the franchise, featuring more animals, more interactivity and more fun than ever before.”

Clive Kabatznik, CEO of Silverstar Holdings commented, “We are looking forward to extending the franchise with Animal Paradise 2 for the Nintendo DS. The original title proved hugely popular in Europe and we have plans to continue this success globally, and grow the Animal Paradise brand.”

Animal Paradise 2 will feature an even greater variety of animals and a completely new game structure; here the emphasis is on developing and managing your burgeoning park and animals, with the aim of creating the greatest Animal Park in the world! A new task a reward system will see players unlocking new animals and areas, plus all new mini-games. Also set for inclusion is an encyclopaedia of animals the player has befriended, giving detailed information about each of the animals and their natural habitats. The game is due for release in the second quarter of 2009.

Tales of the Pirates: Challenge the GMs event

Thursday, June 19th, 2008

Challenge the GMs, the Tales of Pirates (http://top.igg.com) team is gonna give players the chance to prove they are the most powerful pirate in the TOP world. Players will not only obtain some rare precious items but also the honor for their own sever. Players can log onto their official website to sign up and be voted to represent their server to challenge their GM.

 

Sign-up Duration: From 12:00am June 16th to 12:00am June 19th

Voting Duration: From 12:00am June 16th to 12:00am June 19th

Start Time: 9:00pm on June 22nd (GMT-5)

Event Rewards:

ACE Team: (can be several teams) The winning team can obtain a level 8 superior gem (players have the right to choose one kind). The winners’ servers will also obtain triple exp for 12 hours that weekend.

 

Other servers can obtain double exp for 12 hours that weekend.

 

For more info about this event please visit: http://top.igg.com/atc/cgm/index.php

Belief and Betrayal in stores now

Thursday, June 19th, 2008
Belief & Betrayal in stores now

Haarlem, The Netherlands – June 19, 2008 – Today leading Publishers Lighthouse Interactive and dtp Entertainment AG announced that their highly anticipated conspiracy Adventure game Belief & Betrayal began hitting store shelves across the United Kingdom, Scandinavia and Benelux territories. Following its release to critical acclaim in German and French speaking territories, this PC DVD-ROM game is finally available to the English speaking Adventure game community.

To find out more about ‘Belief & Betrayal’ and to keep up with the latest news on the game, visit www.beliefandbetrayal-game.com and www.lighthouse-interactive.com.

GAME SUMMARY

As journalist Jonathan Danter, you discover that a ten year old murder is somehow part of a greater mystery that could destroy humanity itself. Filled with baffling plot twists and conspiracy theories, you must uncover the mystery that reaches back through history from 1194 A.D. to the time Judas received 30 pieces of silver to betray Christ.

Travel to exotic locations throughout Europe including: London, Venice, Rome and the Vatican, to uncover skeletons hidden deep within the closets of some of the most powerful leaders around the World.

FEATURES

• Play as 3 different characters throughout the game to solve the mystery
• Find lost ancient manuscripts and decipher mind-boggling codes and symbols
• Explore stunning environments and incredibly re-created historic locations
• Strong action/adventure storyline creates a compelling gameplay experience
• Use the memories and thoughts of the intriguing cast of characters to solve puzzles and expose dark mysteries
• Game based on historical events though the story is pure fiction
• Easy to navigate 3rd person point & click interface using the Virtools® engine

MINIMUM SYSTEM REQUIREMENTS

OS: Windows® 2000 / XP / Vista™
CPU: 1 GHz Intel® Pentium® processor or AMD® Athlon™ processor
RAM: 512 MB (1 GB recommended for Windows® Vista™)
Video: 64 MB DirectX® 9.0c compatible or better video card
PC DVD-ROM: 4x
Sound: DirectX® 9.0c compatible sound card
Available Hard Disk Space: 2 GB
DirectX®: 9.0c
Other: Mouse, Keyboard and Speakers

Escape the Museum for Wii announced

Thursday, June 19th, 2008
MAJESCO ENTERTAINMENT ANNOUNCES ‘ESCAPE THE MUSEUM’ FOR Wii

Popular Hunt and Find Online Game Comes to Console this Holiday Season

EDISON, N.J., June 19th, 2008 - Majesco Entertainment Company (NASDAQ: COOL), an innovative provider of video games for the mass market, today announced Escape the Museum for Wii. Based on the popular online hunt and find game from Gogii Games, Escape the Museum is being developed by Majesco Studios and will be available in retail outlets this holiday for only $19.99.

“Although an incredibly successful PC genre, the hunt and find adventure category has yet to be introduced on Wii,” said Liz Buckley, Director of Marketing, Majesco. “Escape the Museum’s online success coupled with category opportunity and an attractive price point make this an ideal title to bring to market.”

In Escape the Museum, a devastating earthquake has rocked the foundations of the National Museum of History and players must help Susan Anderson, who was knocked unconscious by falling debris while searching the museum for survivors, escape from the crumbling building to the safety outside. Thwarted by doors blocked with rubble and tripped alarm systems, players wander through the museum’s maze of 12 different hunt and find areas and 25 action-packed adventure scenes, using the Wii Remote to uncover hidden exits and save priceless archaeological artifacts. Along the way, players will solve puzzles, consult a map and access hints to help them inch closer to freedom and a joyful reunion with Susan’s lost daughter, Caitlin.

Escape the Museum for Wii is expected to release this holiday for $19.99. For additional information about Majesco’s exciting line of products, please visit http://www.majescoentertainment.com/.

Oxygen to release flagship MyGame title, My Make-Up

Thursday, June 19th, 2008

glad i only had boys…..

Oxygen releases details of flagship MyGame title – My Make-Up – for Nintendo DSTM
Make over, pamper, or face paint yourself and your friends!

NORTHAMPTONSHIRE, ENGLAND, June 19th, 2008 – Oxygen Games™ is pleased to release further information on the first in its series of MyGames titles – My Make-Up™ – coming to Nintendo DS™ this autumn.
Featuring game design based upon the real-world interests and next steps of its young female gaming audience, My Make-Up is a perfect fit. Offering aspirational subject matter, personal and social play, complete customization options and most importantly, full touch screen support, My Make-Up™, joined by its sister titles; My Dress-Up™ and My Secret Diary™, hits the shelves this autumn.

About My Make-Up
Make over, pamper, and face-paint yourself and your friends, or check your messages to see whose makeover dreams you can make come true!
With brushes, colours and creams, face masks, hydrating fruits and facepaint palettes, you’ll experiment with new styles and techniques, plus be awarded new colours and stencils to try out on your friends. Check your inbox for messages, give yourself a makeover, or visit your friends for makeover and pampering practise. Do makeovers for parties, weddings and special events. Pamper your skin with facial treatments, or invite up to three of your friends to a makeover party via Nintendo DS Wireless Communication.
Save favourite makeovers in your photo album and send them to your My Make-Up friends, or for a complete new look, to friends with My Dress-Up. Sit back and chat with all of your My Make-Up™, My Dress-Up™ and My Secret Diary™ friends, with exclusive MyGames Chat via Nintendo DS Wireless Communication.
My Make-Up offers players their very own makeup box on Nintendo DS™. My Dress-Up offers players dressing up, fashion and design for themselves and their friends, with their very own dressing-up box. My Secret Diary provides a place to store secrets, keep a journal, have fun with mini-games, or send secret messages and event invitations to keep in touch with their friends.
With the added benefit of all titles in the MyGames series working together with the exclusive MyGames Chat feature, My Make-Up, My Dress-Up and My Secret Diary will be in-store this autumn.