Archive for July 30th, 2008

Galaxy on Fire 2

Wednesday, July 30th, 2008
FISHLABS presents the second part of the spectacular 3D space shooter for mobile phones


Hamburg, Germany, 30 July 2008
– Fans of outer space shooters can prepare themselves for tough battles: FISHLABS, leading developer of premium 3D mobile phone games, presents the second part of their multi-award-winning space shooter Galaxy on Fire™. The new mobile game, which will be released in the late autumn of this year, ties in to its highly praised predecessor and once again sets new standards in the field of 3D mobile games.

In this thrilling outer space episode, the mercenary Keith Maxwell, the hero of the first part, is catapulted through time and space by a malfunction in his spaceship’s hyperdrive. He wakes up 35 years later and finds himself in a changed galaxy, where the balance of power is gravely threatened: an unknown race has invaded the known space of the galaxy using wormhole technology and threatens the existing balance of power.

The successor to the award-winning Galaxy on Fire™ impresses with sensational 3D graphics, outstanding gameplay, and a thrilling story. The gigantic galaxy, with over 20 solar systems, Includes 100 unique space stations, completely rendered in 3D, with an extensive trading system, mission boards, and upgrade possibilities for ships and equipment.

The stirring story, with over 10 hours of dramatic space adventures guaranteed, skilfully combines mission-based and free gameplay. Players can choose from among more than 30 individual spaceships and equip them with countless weapons and equipment for the battle against the enemy. Mini-games offer the opportunity to land on asteroids and mine ore, in order to manufacture special equipment and trade goods later. Using new special weapons, squadron gameplay, and the ability to take control of firing turrets, players combat against dozens of opponents from different races and fractions in most diverse battle situations.

‘The first part of Galaxy on Fire™, which appeared a good three years ago, was our first really big 3D title. The game was revolutionary in its graphics and game depth and earned nothing but top scores in countless tests. Naturally, the expectations for the second part in our fan community are just as high,’ says Michael Schade, CEO of FISHLABS Entertainment GmbH. ‘There is good reason we took our time with the sequel, and we are sure that Galaxy on Fire™ 2, with its improved graphics and completely new gameplay elements, will even surpass the success of its predecessor.’

iGames announces events calendar for August 2008

Wednesday, July 30th, 2008
Super Smash, $3K+ Counter-Strike Source Tourney, $1K Halo 3 Tourney, Project Torque, Age of Conan, Plus Pineapple Express: Advanced Screening/Gaming!

MOUNTAIN VIEW, CA, July 30, 2008—Leading game center iGames today announced its events calendar for August, which keeps the summer hot, thanks to a broad mix of tournaments and new game launches, movie previews and charity events.

August 1-31

Project Torque Showcase (Free to play!)
70+ iGames centers

August 2

Super Smash Bros Brawl – 1PM
All Night Lock-In – 10PM
Gamerz Live Lounge
48925 Hayes Rd
Shelby Twp, MI 48315

Euphnet Summer Redux Tournament
Counter-Strike 1.6
Euphnet Cyber Café v3
1409 W. San Carlos St., Suite 200
San Jose, CA 95126

August 5

Pineapple Express: Advanced Screening & Gaming CyGamZ 4100 Carpenter Road Ypsilanti, MI 48197

August 9

Howie’s Game Shack SoCal Summer Classic
Counter-Strike 1.6
22500 Town Circle Suite 2126
Moreno Valley, CA 92553

Halo 3 4v4 Tournament
The Gamers pLANet
4022 Route 9 South
Howell, NJ 07731

August 11

Madden 09 Release Party
CyGamZ
4100 Carpenter Road
Ypsilanti, MI 48197

August 16-31

Space Siege Showcase
75+ iGames Centers

August 15-17

2008 DOCS: Championship Finals (w/ Counter-Strike 1.6) X30 Gaming Center 11640 Rockville Pike Rockville, MD 20852

August 16

By Crom! Age of Conan LAN Party
I-LAN Computing & Gaming
205 S Main St
Aberdeen, SD 57401

August 22-24
Angels for Avery Charity Event
Charity LAN Party to raise money for Avery’s cancer treatment The Digital Nexus
1861 Hooper Ave, Ste 8, Village Square Plaza Toms River, NJ 08753

August 23

CyGamZ $3,250 Summer Sizzler
Counter-Strike: Source
CyGamZ
4100 Carpenter Road
Ypsilanti, MI 48197

Free Halo 3 Tournament
Space Station Games
1206-B State Avenue
Marysville, WA 98270

August 30

Vile and GrandLAN $1000 Halo 3 4v4 Tournament Grand LAN
56 N. Division Ave SE
Grand Rapids, MI 49503

Gamestation Counter-Strike 1.6 Summer 2008 Tournament
263 Main Street
Cornwall, NY 12518

GameFrog Challenge Tournament
Counter-Strike 1.6
GameFrog
Carolina Place Mall, 11025 Carolina Place Parkway, Suite D-19 Pineville, NC 28134

For registration and other event information, including additional iGames events, visit the iGames calendar at iGames.org or contact the iGames events team at events@igames.org.

Red Lion Interactive strengthens team with key addition of Tod Musgrave as National Accounts Executive

Wednesday, July 30th, 2008

Seasoned Account Executive Brings 14 Years of Video Game Industry Knowledge and Experience

Los Angeles, Calif., (July, 2008) – Red Lion Interactive continues to build upon its team of industry veterans with the addition of Tod Musgrave as National Accounts Executive. In his new position, Musgrave will be responsible for identifying and developing new business opportunities with national retail chains. As a distributor of video game peripherals, Red Lion Interactive is poised to become the leading supplier of accessories to the nation’s retailers and the addition of Musgrave serves to further its ascent.

Musgrave joins Red Lion with more than 11 years of industry experience. After spending three years as an Account Manager with SVG Distribution, Musgrave then spent the next eight years at Performance Designed Product (PDP), manufacturer of the Pelican line of video game accessories, where he held the position of Sales Manager and National Account Manager respectively.

During his tenure with PDP, Musgrave was directly responsible for the development of numerous national retail accounts and managed a sales team that generated annual sales in excess of $32M.

“Our commitment to our customers’ success begins with the investment in our team of employees,” stated Tom LaVoie, Red Lion’s President. “We take great pride in our long-term industry experience in the accessory category. Tod is a perfect example of our continued efforts to offer our clients a wealth of knowledge and expertise. His proven experience in the video game industry, in the distribution of peripherals as well as software and hardware, will prove invaluable to our national retail partners.”

The addition of Musgrave to its team furthers Red Lion Interactive’s focus on commitment, integrity and trust as it continues to expand and improve its operation.

Chronicles of Spellborn updates timeline and presents us with “The Awakening”

Wednesday, July 30th, 2008

Spellborn Timeline

The Awakening (501 AC – 524 AC)

- 501 AC: The Barbarian Seal crashes into Quarterstone and as a result, the Undying Ice melts and releases its prisoners. Awakening from their magical slumber, the humans and daevi survivors discover the fate of the world. The world as they knew it is no more, the sky and the sun are gone. Instead they are covered by what seems to be a monstrous rock surface. It would take time before they would fully grasp the truth, but in the meantime the High Houses would be reinstalled in an attempt to pick up their lives again.

- 524 AC: Having used the Barbarian Seal to remove the Undying Ice on Quarterstone completely, the High Houses discovered a giant cache of eggs within its caverns. These turned out to be the eggs of the Vhelgar Queen Satanamura and from them lesser Vhelgar would hatch. It would be a matter of time before these flying creatures were tamed and these ‘Vhelgar Steeds’ would allow them to travel beyond the carapace of Quarterstone and discover the true extent of the Great Collapse.


Want To Know More?

Barbarian Seal
The Barbarian Seal is actually a piece of the Altar of the Undying. After the Altar exploded and the Great Collapse took place, fragments of the Altar remained in the Deadspell Storm. It was by mere chance that one of these fragments landed in Quarterstone and melted the Undying Ice. Its name stems from the fact that this piece was once part of a mural within the Altar, showing a barbarian human in combat.

Though many more of these pieces are bound to exist no one has ever found a second. As such, this artefact is of the utmost importance to the High Houses. Unfortunately, it is no longer in their possession.

Quarterstone

The City of Quartered Stone, as it was known before the Great Collapse, was used by the Vhelgar as a main hub for slave trade. Before the uprising, many of the human slaves here were traded and maintained by the daevi, under order of the Vhelgar. The city was ruled by the Vhelgar Ormoburu, but it is unclear what happened to him after the Great Collapse. Nowadays, Quarterstone is the capital of the Enclave of the Five Sacrifices, due to its location and its importance within Enclave history. It consists of seven districts, each with its own characteristics:

Arena District: The Arena within the district was built by House Silver to serve as training grounds for the Guilds. It was only a matter of time before this started attracting a public of its own and became a major source of income for House Silver. House Maul can also be found here training its people.

 

 

Fountain District: This upper-class residential district houses most of the wealthy families and people of importance. It is a pleasant district with a large pool of water near its entrance and, of course, fountains. After the Green District incident it also became home to Citizen’s College: a replacement building for House Rune now that their Citadel of Ail was destroyed.

Green District: The Green District housed the working classes, and its lush vegetation and beautiful surroundings made it a joyous place for anyone to visit. The Citadel of Ail, House Rune’s main university, was the bustling centre for mages, scientists and scholars. The district was the heart of Quarterstone. That was, until an explosion at the Citadel rocked the entire district and magic corrupted it. Nowadays, the Green District is in quarantine as the Enclave desperately tries to uncover all the details concerning the incident.

Palace District: Being the official centre of the Enclave, the Palace District and its Enclave Palace primarily serve a ceremonial task. The grandeur of the palace is displaced by the fact that politics are conducted on the Shard of Parliament instead. Fortunately, the Veridan have moved in and maintained its importance to the Enclave.


Pit District: The Pit District’s claim to fame is the large bottomless Pit. People have been throwing things in forever and as such it is now used as Quarterstone’s garbage dump, though it never ever seems to fill up. As for the people living there… They aren’t the nicest of folk and the sole reason most would ever want to go there is to visit the Graveyard next to it.

Statue District: Being the commercial heart of the city, Statue District is home to most of the merchants, though after the Green District incident, some of the working classes moved here as well. Its docks are always busy and the populace likes to shop around the various streets. Statue District, naturally, also features various statues of heroes both old and new. It also features the last remaining entrance to the Quarterstone Mines.

Temple District: Temple District, or Oracle District as some like to call it, is home to the Temple of Awareness which houses the Oracle itself. It connects to all the other districts and takes a central place in city life. Many of the Veridan can be found here praising the Oracle, and it is a comforting place to be in general.

Satanamura

Satanamura was the most feared Vhelgar. Being the Vhelgar Queen she resided at the Altar of Undying, protecting it while governing her kingdom. Legend has it she could manipulate humans and daevi alike as if they were mere puppets. She was one of the few Vhelgar with a humanoid face, but that did not make her any more human. On the contrary, she was delighted by the suffering of the servitor races. She was overrun by the humans and daevi as they destroyed the Altar of the Undying rather than slain, thus no one knows what happened to her after the Great Collapse.

Visit the Spellborn website for all the past information on this Unreal Engine-powered MMO. http://tcos.com/news/index.php?from=www.spellborn.com

 

 

XPOGames.com invites flash developers to create the next big game

Wednesday, July 30th, 2008
XPOGames is adding a new big prize, “Free art for your game”, to the XPOser 2008 contest, a flash game development contest where developers can win $18,000 in cash & prizes.

During the XPOser 2008 contest, hundreds of ideas for games and thousands of E-mails were received from flash developers asking to take these ideas and turn them into reality. As a result of the E-mails received, the staff at XPOGames.com has decided to launch a new category that they’ve named “Game’s we’d like to see”, where users can rate their enthusiasm for the posted game outlines and developers can offer themselves and their skills to create the game.

At this point in the XPOser contest, the winners of this category are expected to receive “Free art for your game”, compliments of XPOGames.com. This is done in-order to assist game developers in realizing a game and exposing it while sweeping all the profits. Today there are over 15 game outlines with thousands of votes, waiting to turn from idea to reality under the new category.

For eligibility, one must join the XPOser 2008 contest and submit at-least one game, then contact XPOGames.com via E-mail @ info@xpogames.com and explain why they think that they deserve to win. The most compelling E-mail will award its author with “Free art for your game” in-addition to $18,000 worth of cash & prizes, sponsored by XPOGames.com.

The creative division at XPOGames.com will continue to think-up outlines for games, and invites all game developers but also gamers of all kinds to offer ideas for upcoming flash games which for some unknown reason have not been developed yet. Games that will be developed under the “Games we’d like to see” category will be featured on the XPOGames.com homepage and will award their developers with a-lot of exposure.

In-order to check out the posted game ideas and to offer to create them, sign-up for a free XPOGames.com account and browse to the “Games we’d like to see” page via http://www.xpogames.com/contests/GamesWeLikeToSee.php.

XPOGames.com is a new community-website for gamers and game developers that is due to launch a new and unique revision very soon. Meanwhile, XPOGames has started a large scale contest for all flash game developers, giving them the option to quickly and easily win $18,000 in cash & prizes

UK Developer Slitherine to start self-publishing

Wednesday, July 30th, 2008

UK based developer steps into publishing with ambitious development plans

Award winning strategy games developer Slitherine has announced it will start self publishing its own titles starting January 2009. The new publishing house has already started a strategic development plan to approach the retail market with a fully developed release schedule starting Q1 next year.

The newly formed entity will still remain faithful to its original mission and approach to games, by developing, and now publishing, highly playable and approachable history-themed games to the mass market.

“We have always been committed in bringing games that are both playable and enjoyable to the market and to allow all kind of player, from the strategy enthusiast to the curious newcomer, to have an entertaining experience”, said Iain McNeil, Development and Production Director at Slitherine. “By moving directly into publishing we will be in full control of the content of our products and can leverage on the experience we’ve accumulated over these long years of development and production”.

Slitherine has simultaneously announced it has raised an initial 5million Euros funding to carry these plans to fulfillment over the next 3 years.

“Our funding package ensures that we can approach the market in the best possible way to achieve success. We know this is a quality and marketing driven business and this will allow us to be proactive and to invest our money where it will make a difference”, said JD McNeil Business Development Director of the company. “Being able to invest our resources in the most efficient way is nothing new to Slitherine, but now we have the funding to invest in future development, marketing and communication for our new and exciting product line up. We aim to make this a success from the very beginning”.

Slitherine will remain in the field of history-themed games as it always has done, but bringing the same enjoyment to the console market.

“We had a mission as a developer and we will stick to this as a publisher”, said Marco Minoli, Marketing Director. “History is fun. There are many products in the entertainment market that already prove this case and we intend to make sure we become established as a major player in this field. We now have in place the right elements to be successful; we know how to develop compelling products, we have the historical knowledge to do this and now we also have some great licenses and amazing content to make sure our games are even more appealing to audiences of all ages”.

Slitherine will shortly announce more details on the release schedule and the list of new titles.

Deep Silver and the Piranha Bytes team announce the teaser website for their role-playing project

Wednesday, July 30th, 2008
Deep Silver and the Piranha Bytes team today announced the launch of a teaser page for their new role-playing project.

The panorama gives us a first, distant glimpse of the role-playing game’s world. What dark secrets and what thrilling adventures lie in wait on that mysterious volcanic island?

All facts regarding the game that are available to date have been listed under “Frequently Asked Questions” (FAQ). Gamers can discuss them in Deep Silver’s own forum or in the message boards on the fan page “World of Piranha”.

Subscribe to the newsletter now, and you will always be up-to-date on the latest news about Project RPB.

Project RPB is the current working title. It combines “Piranha Bytes” (PB) and “role-playing game” (RPG).

URL: http://rpb.deepsilver.com

Fishdom coming to US, CA in Q4

Wednesday, July 30th, 2008

VOLOGDA , Russia – July 30, 2008 – Playrix Entertainment announced today that its latest title Fishdom is set to hit retail shelves.

Launched just a little over a month ago, the game has enjoyed positive reviews of many online and offline publishers. Its performance and results in the top ten charts of large gaming portals exceeded the records previously set by Playrix’s earlier hit title – The Rise of Atlantis – and now Fishdom is entering the European and American retail markets.

“Based on Fishdom’s successful online performance, our expectations about its retail distribution are very high,” commented Dmitri Bukhman, Playrix’s CEO and co-founder. “Thanks to our valued partners the game is already available at retail in the Benelux countries; it is set to appear in stores in US and Canada in Q4 2008 and in the French market shortly thereafter. We’ve also been talking to several partners in Russia and are currently looking for retail opportunities in German-speaking countries.”

Fishdom is a quite addicting game combining two very popular casual game genres: sim and puzzle. Players get a unique chance to build up their own dream aquarium and fill it with lovely fishies and eye-catching ornaments. To do that they need to earn money by progressing through challenging boards and solving immersive puzzles. Once the dream aquarium is ready, it can be set up as a beautifully animated desktop screensaver.

Master of the Monster Lair delayed until October 21

Wednesday, July 30th, 2008
Master of the Monster Lair Delayed Until October 21, Talking Shovel Reports

July 29, 2008

A shovel with insider information and the rare ability to speak aloud has just broken the story that Master of the Monster Lair has slipped out of September and is now scheduled for release on October 21.

“It seems as though Nintendo DS™ adventurers in search of dungeon-crafting, monster hunting and loot collection will have to wait a little while longer,” stated the trowel, matter-of-factly.

Master of the Monster Lair for Nintendo DS lets players create the dungeon of their dreams, trying to lure in a variety of monsters carrying different types of items and treasure. True master lair architects can trade designs with a friend via local wireless. Dig these features and more when Master of the Monster Lair releases on October 21, 2008.

Women’s Volleyball Championship released

Wednesday, July 30th, 2008

Women’s Volleyball Championship Is Here And Ready To Bring The Heat On The Court

SUNNYVALE, CA – July 29, 2008 – Agetec, Inc. today announced its new robust volleyball game, Women’s Volleyball Championship, for the PlayStation®2 computer entertainment system has been shipped in North America. In Women’s Volleyball Championship, players can play as one of twelve countries or create their own team of super athletes battling for the right to be declared number one.

“The developer wanted to make the game the most realistic volleyball video game out there,” said Mark Johnson, producer at Agetec. “They’ve worked really hard to make sure they captured the true heart and passion of the court in this game – they wanted players to feel like they are really in the game, bumping, setting, and spiking.”

Women’s Volleyball Championship features six venues from around the world and allows players to enjoy volleyball at its finest. If players so desire, they can create their own team by training customized volleyball players using various skill cards such as spiking, blocking, passing, setting, serving, squatting, and sprinting. Team members will also be affected by hindering conditions, such as exhaustion and injuries, during training adding another level of realism to the game.

Women’s Volleyball Championship is rated “E” for everyone and is available now for $14.99.

For more information visit www.agetec.com.