Archive for September 11th, 2008

Warriors Orochi 2 reaches gold status

Thursday, September 11th, 2008

KOEI’S DYNASTY WARRIORS® and SAMURAI WARRIORS® crossover available at North American retailers beginning the week of September 23, 2008

Burlingame, CA – September 9, 2008 – KOEI, recognized worldwide as the premier brand of strategy and action games, announced today that WARRIORS OROCHITM2, for the Xbox 360® video game and entertainment system from Microsoft and PlayStation®2 computer entertainment system, has reached gold status. The game will be available at North American retailers beginning the week of September 23, 2008.

Shattering time and space, the venomous Serpent King Orochi kidnapped the DYNASTY WARRIORS and SAMURAI WARRIORS in scheme to test his might. The heroes eventually defeated Orochi and his menacing army. While the slain Orochi lies in the netherworld, a mysterious alliance is hatching an otherworldly plan so that the Serpent King may rise again. Now a new group of fighters must join forces with history’s greatest warriors in an effort to stop this evil resurrection.

WARRIORS OROCHI 2 takes place after the events of the original game. The game’s main “Story” mode features storylines for the kingdoms of Wu, Wei, and Shu, and the SAMURAI WARRIORS, while a new Orochi storyline looks back to the first series of wars to expose some of the Serpent King’s secrets.
The game’s newly added “Dream” mode features an original storyline different from that of Story Mode.

A new two-player “Versus” mode comes action-packed with four different games including “Tag Team” matches that pit individual fighters in lethal head-to-head combat.

The popular “Team Battle System” which lets players create their own three-person fighting unit returns for this sequel. At any given time, one warrior will be engaged in battle, while the other two are recuperating; restoring their Life Meters and Musou Gauges.

WARRIORS OROCHI 2 features an overwhelming lineup of over 90 playable characters from both franchises including SAMURAI WARRIORS®2 XTREME LEGENDS®, plus new characters from Chinese and Japanese history.

Developed by KOEI’s internal team, Omega Force, WARRIORS OROCHI 2 is for 1-2 players (Versus play).This game is rated “T” (Teen – Mild Suggestive Themes, Violence) by the ESRB. WARRIORS OROCHI 2 for Xbox 360 delivers the ultimate WARRIORS OROCHI 2 experience in stunning 720p HDTV and in game Dolby® Digital audio. Press can find assets at

Handigo the Game

Thursday, September 11th, 2008

Ubisoft has joined forces with Handicap International to create a ‘serious game’, as part of the charity’s new campaign “AbilityTogether”. The game’s objective is to make young and old aware of the difficulties encountered by disabled people on a daily basis, and of the realities of disability in today’s world.

A simple concept: 
The game is made up of a main menu and 3 mini-games, each representing a different impairment which puts the player in the shoes of someone with a physical disability, a sensory disability or learning difficulties.

Each level of the game ends on an awareness-raising message. The audience therefore learns, in a fun way, to distinguish between different types of disabilities, and to identify the obstacles encountered by disabled people on a daily basis.

A ‘serious game’ is a game in which the goal is not necessarily to win or lose, but to learn about an issue

The game is a key tool of “AbilityTogether”, and the graphics are inspired by the campaign. Like the campaign, the game is trilingual (French, English and German), and it is hosted on the

In order to ensure that our games are accessible to deaf or hard of hearing gamers, Ubisoft has made a commitment to including subtitles in all of our in-house produced video games. This commitment entails modifications to some of our game engines, as well as the inclusion of subtitles in the conception phase of game development. For our games that are already well into production, Ubisoft will include subtitles in all games in which it is technically possible. The first games with subtitles included will be Far Cry 2, Prince of Persia and Shaun White Snowboarding.

To play, visit

Nikopol: Secrets of the Immortals

Thursday, September 11th, 2008
Demo available on the game’s website.
To download, please use the link(s) below:
Official website

Celetania: Vulcando Games announces the release date and the ship modules of the Grogg!

Thursday, September 11th, 2008
Celetania: Vulcando Games announces the release date and the ship modules of the Grogg!

The website of Celetania now contains the ship modules of the Grogg. The variety of modules will allow you to develop your ships to a more advanced state.

There are active ship upgrades such as the shields and the EMP module, which is able to paralyze enemy ships. The colonization module is essential to expand your empire and the invasion modules allow you to take over the planets of your enemies. Many more modules await your visit behind this link (!

Vulcando Games has also announced the precise release date and the start of the beta phase: The game will be going live at February 13th 2009 and the beta phase will be starting over a month before.

It is already possible to sign up for the beta phase on the Celetania homepage!

GlobalFun inks CannonBall 8000

Thursday, September 11th, 2008
Karlskrona Sweden, September 82008 -GlobalFun, a Publisher and Developer of premium mobile games has today announced that it has signed an exclusive Publishing agreement with Kiloo to bring to market a mobile game based on the highly popular lifestyle brand ‘CannonBall 8000’.

‘CannonBall 8000’ combines addictive arcade rally game-play with an engaging storyline, all wrapped around the exclusive, luxurious and universally recognized CannonBall 8000 brand. ‘Cannonball 8000‘ is an aspirational lifestyle brand probably most known for its rallies with expensive super cars. The rallies continue to grow in stature and regard throughout the world.

The mobile game CannonBall 8000 is expected to hit the market globally in Q1 2009

The game is developed by Kiloo, a Danish well-known and respected mobile content development and licensing company.GlobalFun will be the exclusive world-wide publisher of the game.

“We welcome Kiloo as a premium games partner and look forward to feel and to provide the rush of CannonBall 8000 as a first step in this cooperation”” said Bertil Krumnack, EVP Sales & Business Development, GlobalFun.

“We are thrilled to be working with GlobalFun on this exciting project. The power and market reach of GlobalFun make them the perfect distribution partner for our CannonBall 8000 themed game. “ said Tue Damkaer, Chief Creative Officer, Kiloo.

Sword of the Stars: A Murder of Crows Pre-order Now at GamersGate

Thursday, September 11th, 2008
Haarlem, The Netherlands – September 9, 2008 –Today leading Publisher Lighthouse Interactive, part of SilverBirch Inc.’s (SVB:TSXV) videogame division, and accomplished developer Kerberos Productions announced that A Murder of Crows, the latest add-on to their highly acclaimed 4X space strategy game Sword of the Stars (PC) is now available for Pre-order exclusively at Players are required to have either Sword of the Stars: Collector’s Edition or Born of Blood in order to play this new addition to the franchise. A Murder of Crows will also be available at retail stores across the United Kingdom on October 10, 2008.


While the four civilized races battle back the voracious Zuul and seek advantage over each other, a ghost from the past returns to the galaxy in the form of the manipulative Morrigi. Already known for their dark crow-shaped attack drones and deadly traps, this race once thought long extinct, returns looking for vengeance.

Using never-before-seen weapons, ships and tactics, the Morrigi fall upon the other five races of the Sword of the Stars universe, who must now adapt to the ancient masters of space or be destroyed.

Time is of the essence as world after world falls to the black winged ships that surge out of the dark like A Murder of Crows.


• A New Sixth race – The Morrigi, who appeared as a series of mysterious random events in Born of Blood (the first Sword of the Stars expansion pack), continues to evolve the ever-expanding Sword of the Stars universe
• New Ship Sections – Over a dozen new ship sections for all races to match against your opponents
• Unique ‘Grav Flock’ Drive System for Morrigi Ships – The more Morrigi ships in a fleet, the faster they can travel, continuing the racial diversity unique to the Sword of the Stars gameplay experience
• 15 new weapons
• 27 new technologies and the new Xeno-Cultural and Drones tech trees
• Sword of the Stars gameplay continues to deepen with Civilian populations, independent worlds, Espionage options, and demands for planetary surrender
• Drone carrying ships in all three size classes
• Construction ships, a variety of orbital stations, spy ships, Police Cutters, and more
• A whole new set of GUI enhancements and additions
For more information about Sword of the Stars: A Murder of Crows, please or

Romance of the Three Kingdoms XI out for PC

Thursday, September 11th, 2008
KOEI shares the splendid history of China with the world with a classic simulation game available only through digital download at and

Burlingame, CA – September 9, 2008 - KOEI, recognized worldwide as the premier brand of strategy and action games, announced today that Romance of the Three Kingdoms®XI (RTKXI) is out now for Windows-based PC. The latest edition of KOEI’s classic historical simulation series is available exclusively through digital download at and for customers in North America and Brazil.

Gamers can visit to watch the official trailer, download a free demo of the game, and view system specifications.

About Romance of the Three Kingdoms XI
From legendary video game producer Kou Shibusawa comes another historical simulation masterpiece. Rediscover an ancient civilization with an explosive history in the most stunning edition of Romance of the Three Kingdoms.

Set during the end of China’s Han Dynasty and the 2nd and 3rd centuries A.D., RTKXI presents the most visually captivating evolution in the history of the series. Blurring the line between video games and art, RTKXI features visuals evocative of classical Chinese ink-paintings along with debates and duels rendered in real-time 3D animation.

As the ruler of a kingdom, each player will have complete control over their territories. More than 40 base commands give players the power to govern cities, manage their personnel, practice diplomacy and much more. Complete freedom to develop markets, shipyards, outposts, forts and military units expand on the already substantial benchmarks established by previous editions of the series. Furthermore, players will watch the era come to life through the uniquely individual personalities of the more than 780 officers and supporting characters they will encounter.

Players will need to dig deep within to prove themselves adept at both the military and political arts in order to bring China under one rule. Domestic affairs, diplomacy and warfare are all conducted on a single vast 3D relief map, dramatically bringing to life the eight massive scenarios that lie before them.

For improved control over each military campaign, RTKXI’s turn-based game play allows the player to plan their movements without undue time constraints, and then execute their battle tactics when ready. RTKXI also introduces an entirely new system for researching military techniques, as well as an Advanced Tactics System that allows players to drive or lure enemies into devastating ambushes. Skilled players will be able to link together tactics for maximum damage.

Produced by Kou Shibusawa and developed by KOEI Co., Ltd, Romance of the Three Kingdoms XI is rated “E10+” (Everyone 10 and older – Alcohol Reference, Mild Blood, Mild Language, Violence) by the ESRB. RTKXI is for one player. The game’s suggested retail price is US$19.99. Media can find assets at

Strong Bad’s Cool Game for Attractive People episode 2: Strong Badia the Free preview screenshots

Thursday, September 11th, 2008

Yes, this means Ep 2 is coming SOON. I’ll have a review up the day it releases if my guess is correct!

Glu and DreamWorks Animation SKG® Extend Relationship by Bringing Mobile Game Based on 2009 Film “Monsters vs. Aliens” to Phones Worldwide

Thursday, September 11th, 2008

San Mateo, Calif. – September 9, 2008 – Glu Mobile Inc. (Nasdaq: GLUU), a leading global publisher of mobile games, today announced an agreement with DreamWorks Animation SKG, Inc. (NYSE: DWA) to develop and publish the mobile game to launch in conjunction with the March 2009 film release of “Monsters vs. Aliens.” The film reinvents the classic ‘50s monster movie into an irreverent modern day action comedy.

“We’re excited to build on our relationship with DreamWorks to bring the mobile game based on this highly-anticipated film to mobile gamers worldwide,” said Jill Braff, senior vice president of global publishing, Glu Mobile. “The movie plot lends itself perfectly for a mobile game, and our production team is working closely with the DreamWorks team to bring the story and monstrously funny characters to mobile.”

Today’s announcement marks the second business collaboration between Glu and DreamWorks. Glu is developing and publishing the mobile game for “Madagascar: Escape 2 Africa,” which will launch worldwide in conjunction with the film’s U.S. premiere on November 7, 2008.

“Glu’s demonstrated success as a world-class developer and global publisher make them the ideal partner to bring ‘Monsters vs. Aliens’ to mobile,” said Chris Hewish, Head of Interactive for DreamWorks Animation SKG. “We’re pleased to expand upon our relationship with Glu to create the mobile game based on this valuable property.”

The film includes an all-star cast including Reese Witherspoon as Ginormica, a larger-than-life woman, Hugh Laurie as Dr. Cockroach, Ph.D., Seth Rogen, as the jellylike B.O.B. and Will Arnett as the half-ape, half-fish Missing Link. Kiefer Sutherland will speak for General W.R. Monger and Stephen Colbert portrays the President of the United States.

For more information, visit

Project Origin renamed “F.E.A.R. 2: Project Origin

Thursday, September 11th, 2008
Sequel Expands The Acclaimed F.E.A.R. Videogame Franchise
LONDON — September 9, 2008 — Warner Bros. Interactive Entertainment announced today the new name - F.E.A.R. 2: Project Origin for the sequel to the hit videogame F.E.A.R. The game is being developed for the Xbox 360® video game and entertainment system from Microsoft, Windows PC and the PLAYSTATION®3 computer entertainment system by Monolith Productions and will be published by Warner Bros. Interactive on February 10, 2009 in North America and February 13, 2009 in Europe.

“The name addition builds upon the strong game recognition, which we will extend as we move forward reinventing the F.E.A.R. brand,” said Samantha Ryan, Senior Vice President, Production and Development, Warner Bros. Interactive Entertainment. “F.E.A.R. 2: Project Origin will continue the legacy of the original F.E.A.R. game with story and combat while adding new twists, gameplay and graphics to expand the players’ experience.”

F.E.A.R. 2: Project Origin, the highly anticipated sequel to the 2005 smash hit game, F.E.A.R., is a blend of advanced visceral combat mixed with seamless game pacing set inside a sinister and paranormal universe that begins shortly before the ending of F.E.A.R. A Special Forces squad is on a routine mission when the city of Auburn is rocked by a supernatural explosion. Alma, a girl with immense power and a thirst for revenge, has unleashed her wrath upon the city and thrown it into chaos. The squad must combat enemy forces and the supernatural as they struggle to find a way to stop Alma and uncover the mysterious forces arrayed against them before it’s too late.