Solid State Networks Announces Partnership with Funcom to Advance Digital Distribution Initiatives for Games
Friday, September 12th, 2008TEMPE, Ariz. – Sept. 10, 2008 – Content delivery software maker Solid State Networks, Inc., the leading developer of game and patch delivery solutions, today announced a partnership with leading independent game developer and publisher Funcom to launch new digital delivery solutions that meet the ongoing challenges of distributing large video game files via the Internet.
“Solid State’s technology has enabled us to extend our game experience, starting with the launch of Age of Conan: Hyborian Adventures, to our gamers in new ways. Solid State Networks understands gaming and game delivery and they continue to demonstrate their ability to create solutions that help us to overcome the challenges of delivering large games electronically to a global audience,” commented Trond Ystanes, Operations Manager for Funcom. “We are extremely excited to announce our partnership because it represents an opportunity to make significant steps in the evolution of game delivery.”
Solid State has been working with Funcom since April to deliver the beta releases of Age of Conan: Hyborian Adventures, culminating with the Early Access program which made the game available for purchase to a select group of beta testers one week prior to the retail launch. Funcom and Solid State successfully delivered the title to over 100,000 players in a matter of days, generating more than 2 petabytes of data transfer. Solid State deployed its software solution, which includes secure P2P capabilities based on the BitTorrent™ Protocol, in conjunction with the content delivery network (CDN) provided by Highwinds Network Group, thereby creating a true hybrid CDN/P2P delivery solution.
In June, Funcom expanded the use of Solid State’s solutions to support the distribution of Anarchy Online. Today, the companies are working closely together to incorporate Solid State’s technology in a manner that addresses challenges associated with taking the online game experience to new audiences on a variety of platforms.
“We are honored to partner with Funcom because they continue to push the envelope when it comes to game development, and in doing so, they are elevating the challenges of delivering and keeping those games updated,” stated Rick Buonincontri, founder and CEO of Solid State Networks. “We are proud to be playing such a crucial role in delivering Funcom’s games to players around the world and we will continue to strive to deliver the ultimate game acquisition experience as Funcom expands to other platforms and develops future projects.”









