Archive for September 17th, 2008

Tales of Pirates: Version 2.0 Winter Island

Wednesday, September 17th, 2008

Tales of Pirates (http://top.igg.com) is now preparing version 2.0 which will bring fresh experiences to players including new stories, maps, mobs, quests and systems, and especially the massive PVP system. Right now we’re going to give you a preview of Tales of Pirates V2.0.

On the Ascaron calendar 4035, a shining fireball streaked across the sky and dropped into the sea, south of the Deep Blue Region, followed by a terrible tsunami that swept the world. After the tsunami, adventurers arrived in the region of the sea where the fireball had dropped, and found a giant whirlpool swirling in the middle of the sea, out of which came a chilling air and a continuous roaring.

The whirlpool is connected to the legendary snowbound isle known as, Winter Island. More and more adventurers found this whirlpool and got through to Winter Island. On the island they found a comatose and injured man, Njorth Ville, who had disappeared 10,000 years ago. Njorth Ville went to the world of Prajna to find something important, but he had to stay there when the situation turned bad. When he was finally able to return, he was shocked by what he saw.

Njorth Ville and Goddess Cara used to live on Winter Island for a brief period of happiness. Goddess Cara was angry at Njorth Villes for leaving and smashed the beautiful Winter Island into several small islands which were endlessly covered by snow.

Njorth Villes stood on a mountain on the central island and looked at the world. Sadness filled his eyes. Most island citizens have moved away and few of them stay in this remote wasteland with Njorth Ville. Until, hero Lance and his friends arrived at the whirlpool…

For more detail about Tales of pirates, visit our official website: http://top.igg.com

PURE TO SOAR INTO STORES

Wednesday, September 17th, 2008

Disney Interactive Studios Ships This Year’s Hottest Action Sports Game

BURBANK, Calif. – (September 16, 2008) – PURE, the award-winning action sports video game, shipped today and will be available at all major retailers on September 23. PURE will be available for the Xbox 360® video game and entertainment system from Microsoft, PLAYSTATION®3 computer entertainment system and Windows based-PC.

Developed by Black Rock Studio, Disney Interactive Studios’ award-winning development studio in Brighton, England, PURE delivers heart-pounding racing experiences unique to the genre by taking players over the edge with massive jumps and spectacular airborne tricks. PURE is set in seven real locations all over the globe and features more than 35 multiple-route tracks and 70 unbelievable tricks.

“Black Rock Studio has delivered a game that goes beyond the off-road genre,” said Craig Relyea, senior vice president of global marketing, Disney Interactive Studios. “With vertigo-inducing jumps, off-the-wall tricks and stunning graphics that make the scenic locations truly awe-inspiring, PURE has created a unique category that will thrill a wide audience.”

PURE was selected as the Best Racing Game of E3 2008 by the Game Critics Awards, the most prestigious awards for the annual E3 Media & Business Summit.

“At Black Rock Studio, we’re big fans of both arcade racing games and action sports so this seemed like the perfect combination,” said Jason Avent, Game Director, Black Rock Studio. “PURE is a game that should excite players and we’re looking forward to seeing their responses.”

PURE features 16-player contests,againsteither A.I. opponents in single-player or other players via online multiplayer. The single-player modes of PURE are Race (trick-based races to the finish line), Freestyle (points-based) or Sprint (short intense tracks). Online mode features the same modes plus Freeride, which lets players roam freely and face-off online with their friends to see who can pull the biggest trick, combo, or fastest lap.

PURE will be available for the PLAYSTATION 3 system, and Xbox 360 for $59.99. The Windows-based PC version will be available for $49.99.

For more information, log on to www.purevideogame.com.

 

Outspark’s Pre-Paid Game Cards Coming to Target Stores Nationwide

Wednesday, September 17th, 2008

Players Take Their Game to the Next Level with SparkCash Cards

SAN FRANCISCO–(BUSINESS WIRE)–Outspark (www.outspark.com), a leading “virtual playground” of online community-based gaming for all ages, today announced the release of pre-paid cards at Target stores beginning September 23, 2008. Through its partnership with GMG Entertainment, Outspark’s SparkCash Cards are now available in Target stores nationwide with other retail partners to be announced later this year.

The new SparkCash Cards give the Outspark community a convenient way to customize their gaming experience and enjoy premium items in all of Outspark’s popular online games including Fiesta, Secret of the Solstice, Project Powder and the forthcoming first-person-shooter, Blackshot.

Available in $10 and $25 denominations, players can use their SparkCash Cards to get hundreds of limited-edition, in-game items for their characters including clothing, weapons, pets, power-ups and more.

“Our users complete thousands of transactions daily, and pre-paid cards are the most convenient way for even more gamers to have a premium experience within our micro transaction model,” Susan Choe, founder and CEO of Outspark. “With Target and our other partners, we have the opportunity to give our current community a new and easy avenue to get SparkCash while at the same time, introduce the Outspark experience to an entirely new audience of consumers.”

Outspark recently announced a deal with PlaySpan, the first publisher-sponsoredTM in-game commerceTM network, to provide a secured player-to-player virtual goods marketplace for Outspark games. The partnership will provide the Outspark community with an efficient and open market in which to use its new SparkCash to purchase virtual goods within their favorite Outspark games.

With a highly-active community of nearly three million registered users, Outspark has built a “virtual playground” where members play high-quality multiplayer games, socialize and experience and share premium content.

For more information about Outspark games and SparkCash, visit www.outspark.com.

Ignition Entertainment Acquires Exclusive Video Game Publishing Rights to…

Wednesday, September 17th, 2008

Blue Dragon Plus for Nintendo DSTM

Property Slated to Release Across North America and Europe in March, 2009

Glendale, CA – September 16, 2008 – Ignition Entertainment Ltd., a UTV Enterprise, a worldwide publisher and developer of videogames, in conjunction with AQ Interactive invite gamers around the world to “Awaken the Power Within” when Blue Dragon Plus for Nintendo DSTM breathes fire across North America and Europe in March 2009.

Directed by Hironobu Sakaguchi, Blue Dragon Plus features character designs by Akira Toriyama, and a soundtrack by Nobuo Uematsu.

Currently a top-rated show on Cartoon Network in the U.S., the story of Blue Dragon centers on a young boy named Shu and several of his friends who possess the ability to control phantom shadows that mirror the actions of their masters. In Blue Dragon Plus, one year has passed since Shu and his companions defeated the tyrannical remnant of the Ancients, Nene. In the midst of the battle, the world split in two and now consists of a myriad of “cubes” that exploded from its depths. King Jibral notices a mysterious cube in the distance suddenly start to move violently, and from it he sees the Shadow of a Balaur, a three-headed dragon, emerge. The enormous and sinister Shadow is just the beginning of the new turmoil and devastation to come.

“We are thrilled to be able to take Blue Dragon Plus to market,” said Ajay Chadha, President of Ignition Entertainment. “Out-of-the-box thinking and effective marketing are the cornerstones of our success, and this acquisition relays our standing commitment to that. Clearly our partners have as much faith in Ignition as we have in their products!”

“Ignition Entertainment has proven to be an excellent partner for us and we look forward to working together with them again with the launch of Blue Dragon Plus in North America and Europe next year,” said Tomoyuki Takechi, CEO of AQ Interactive Inc.

Blue Dragon Plus Features Include:
• Single Player Campaign With Over 30 Hours of Game Play
• Legion vs. Legion
o Control up to 16 humans and Mecha Robos to fight against a horde of enemies
o Equip your units with items and alter their composition to bolster their strength
• Exciting Real-Time Battles and Shadow Fights!
• High Quality Dual Screen FMV’s Showcasing More Than an Hour of Story Events!
• Exciting RPG Elements Such As Item Collection, Character Progression and Robot Customizations

Teknocreations Incharge induction remote charger

Wednesday, September 17th, 2008

POWERS WIITM REMOTES THROUGH SILICON SKINS WITHOUT METAL CONTACTS

Lithium Polymer Batteries Provide up to 25 Hours of Battery Life per Charge

Albuquerque, NM (September, 2008) – Video game accessories have just reached a new stage of technological innovation with the introduction of TeknoCreations’s InCharge remote charger for NintendoTM WiiTM. Designed to charge one or two Wii remotes, the InCharge is the first and only charging station that will power Wii remotes without having to remove Silicon skins or most other similar protective covers.

Using the power of Lithium Polymer battery packs, the InCharge for Wii provides up to 25 hours of battery life on a full charge and is 50% lighter than other charge solutions for Wii. Likewise the InCharge, which retails for $34.99, uses a contactless inductive charging solution rather than metal contacts to charge each Wii remote. With the InCharge, gamers can save money on batteries as well as eliminate complications that arise from dirty or greasy battery contacts that occur with other Wii chargers.

“The InCharge is a powerful and effective tool that every Wii fan can benefit from,” commented Mark Kasok, TeknoCreation’s VP of Sales and Marketing. “Our designers have completely eliminated the metallic contact points that always seem to fail over time due to excessive accumulation of dirt, grime, sweat and grease. And gamers no longer have to constantly remove and replace their protective remote skins. Simply drop the Wii remote into the cradle and it will quickly recharge for up to twenty five hours of gaming.” Continued Kasok: “The InCharge is the most convenient, cost-effective and technologically advanced charging station available to Wii fans.”

InCharge Product Highlights:
· Charges through Nintendo Silicon skins and most other protective skins
· Uses Lithium Polymer Batteries for increased charging power and reliability
· Charge up to two Wii remotes simultaneously
· Non-metal conductive charging solution (charge not effected by dirt or grime)
· Up to 25 hours of battery power per charge
· Rapid recharge solution
· 50% lighter than other charging solutions
· Easy to read LED charge indicator lights
· Easy to clean and saves on battery cost