Archive for September 18th, 2008

Project Powder Patch Introduces New Items and Track

Thursday, September 18th, 2008

The latest patch for the free-to-play snowboard racing game, Project Powder is now available! The content patch introduces twelve new items. Players will be able to customize their appearance with new items ranging from jumpsuits, hoodies, jackets and other cool items. Players can also hop onto new snowboards such as the fiery red D3 board or the icy blue Maximum 5 and shred up the slopes like never before!

Players now have a new magic cube to work with, the Neonic Cube. Players who were lucky enough to have won ore during their matches will now be able to refine it using the Neonic Cube, converting it into gems to enhance your gear.

The content patch also has a new track, the Eisen Watersource Part 2. This new track features destructible snow environments and the biggest jumps in the game, giving players a chance to create sick new stunts!

Check out the official Project Powder website for more information.

Related Link:
Official Project Powder Website: http://projectpowder.outspark.com/

cdv USA bringing Sacred 2: Fallen Angel to two more upcoming Showdown LAN events

Thursday, September 18th, 2008

Publisher’s exciting action-RPG will be available for hands-on single- and multiplayer play

September 18, 2008 After a successful showing of Sacred 2: Fallen Angel during the Showdown LAN event in Worchester, MA, cdv Software Entertainment USA is pleased to announce their attendance at two more Showdown events. The company will be allowing gamers to enjoy Sacred 2, their upcoming action-RPG, in both single- and multiplayer cooperative modes at Showdown events in San Mateo, CA and Peoria, IL. Showdown will run from September 19-21, 2008 in San Mateo, while it will take place from September 26-28, 2008 in Peoria.

Note that tickets for the San Mateo Showdown LAN are available at the door, while there’s still time to pre-order tickets for the Peoria event. For more information about Showdown LAN, please visit – http://www.showdownlan.com.

Sacred 2: Fallen Angel is an Action RPG with a rich story that takes place in a giant, open-ended and seamless world. This world contains hundreds of dungeons, treacherous opponents and a variety of challenging quests. Intelligent enemies, steadily adapting in number and difficulty based on player progress, challenge in heroic single- and multiplayer battles.

Sacred 2: Fallen Angel provides numerous unique items that can be gathered in this mystical world. A deep reward system further enables advancements in character, individual attributes and character-specific fighting styles, each designed to keep players returning to the world of Sacred 2: Fallen Angel to discover what is around the next bend. Drop-in styled cooperative multiplayer gameplay ensures players will enjoy the game alone or seamlessly with friends at any time. Five unique multiplayer modes round out the experience and offer a refreshing, first-class gaming experience in Sacred 2: Fallen Angel.

For more information about Sacred 2: Fallen Angel, which will be released for PC and next-generation consoles, please visit – http://www.sacred2.com or http://www.cdvus.com.

Cabela’s Legendary Adventures

Thursday, September 18th, 2008

Activision Publishing Ships Cabela’s Legendary Adventures In North America for PlayStation 2, PSP, and Wii
SANTA MONICA, CA – SEPTEMBER 17, 2008 – Activision Publishing, Inc. (Nasdaq: ATVI) announced today that Cabela’s Legendary Adventures is now available for PlayStation®2 computer entertainment system, PSP® (PlayStation®Portable) system, and WiiTM.

Cabela’s Legendary Adventures is the latest title in the popular Cabela’s franchise, where for the first time hunting enthusiasts get to relive the greatest hunting stories ever told. Players embark on epic hunting expeditions over the last century in search of legendary trophy animals in the world’s most celebrated hunting locations. Environments like the Yukon Territory and the Rocky Mountains are free-roaming and full of wild game – the hunter must adapt to the terrain, track animal behavior, and master precision firearms. The title focuses on ten big game species including White-Tailed Deer, Alaskan Brown Bear and Roosevelt Elk, but there is also a variety of species of small game, waterfowl, upland birds and turkey to hunt if you possess the expertise.

“The incredible tales that make up hunters’ lore is what inspired the creation of Cabela’s Legendary Adventures,” said Dave Oxford, Activision Publishing. “Focusing on these amazing stories has allowed us to capture what hunting is all about – a quest for a legendary experience.”

Working closely with leading outdoor recreation brand Cabela’s, the firearms and gear in Cabela’s Legendary Adventures are accurate and realistic. The WiiTM version of the game is compatible with the Wii ZapperTM accessory for added fun.

For more information on Cabela’s Legendary Adventures visit www.activision.com.

[youtube=http://www.youtube.com/watch?v=xiORTHuvrmE]

Shigeru Miyamoto Named 2008 “Nite to Unite for Kids” Honoree

Thursday, September 18th, 2008

Annual Black-Tie Event Continues to Raise Millions for Children’s Charities

September 18, 2008 – Washington, DC – Shigeru Miyamoto, senior managing director of Nintendo Co., Ltd., will be receiving the 2009 ESA Champion Award at the annual “Nite to Unite for Kids” dinner, sponsored by the ESA Foundation, the Entertainment Software Association’s charitable arm. “Nite to Unite for Kids” is the computer and video game industry’s premiere fundraising event, benefiting children’s charities across America.

“Miyamoto-san truly has defined video games as we know them today,” said Michael D. Gallagher, president and CEO of the ESA, which represents U.S. computer and video game publishers. “With his remarkable creativity and passion for fun, family entertainment, Miyamoto-san and his team at Nintendo have produced many iconic games that appeal to audiences of all ages.”

Labeled the “father of modern video gaming” and the “Walt Disney of electronic gaming,” by TIME magazine, Miyamoto, a Kyoto, Japan native, began his career at Nintendo as a staff artist in 1977. Over his 30 year career, he has developed over 100 games, including the beloved MarioTM, Donkey KongTM, and ZeldaTM series. Most recently, he oversaw the design of the WiiTM console and accompanying games such as Wii FitTM.

“Nite to Unite for Kids,” presented by the ESA and hosted by the ESA Foundation, has raised over $11 million for children’s charities since its inception in 1999. This year’s event, which includes a black-tie optional dinner and a live and silent auction, will take place on Wednesday, October 22, at the Westin St. Francis Hotel in San Francisco. The co-chairs for the 2008 event are Brian Farrell, president & CEO, THQ Inc.; Graham Hopper, executive vice president/GM, Disney Interactive Studios; and John Riccitiello, CEO, Electronic Arts.

Past Champion Honorees include: George Lucas, famed director and founder of LucasArts; GameStop’s Dan DeMatteo; Electronic Arts’ Bing Gordon; Toys ‘R Us’ Michael Goldstein; Nintendo’s Howard Lincoln; Sega’s Isao Ogawa; Sony Computer Entertainment’s Ken Kutaragi and Electronic Boutique’s Jeffery Griffiths.

The gala event is open to both individuals and companies. Tickets are $500 for individuals, and table sponsorships are available. For ticket information, please contact Leslie Price at 800-949-3660

The ESA Foundation was created by the American interactive entertainment software industry to support and provide opportunities that can make a difference in the lives of America’s youth. The Foundation is fully supported by proceeds from sales of its limited edition charity game pack and “Nite to Unite for Kids,” which has raised more than $11 million in the last 10 years. For more information about the ESA Foundation, please visit www.theESA.com/foundation.

Gamescampus.com and Shot Online launch “Beginner’s Advantage” program

Thursday, September 18th, 2008

Inviting All Shot Online Beginners: Enjoy Special Accessories and New Monthly Double XP Events

San Jose, Calif. (September 18, 2008) – San Jose-based online game publisher, Gamescampus.com (www.gamescampus.com, run by OnNet USA), announced today that it has launched a “Beginner’s Advantage” program for its game Shot Online that will offer beginning players special accessories and monthly Double XP events. As part of the program, new Shot Online players who complete the game’s tutorial will receive special accessories, Mageia and Cyma, and all player’s will be treated to a week of Double XP on all courses during the last week of every month moving forward (Double XP is taking place now through September 23 this month and will take place the last week of every month starting in October).

Shot Online can be downloaded at
http://shotonline.gamescampus.com/index.asp. When a new player joins the game and finishes the tutorial program, they will be presented with extra benefits including trial Mageia and Cyma items; special accessories that can be used throughout their 18 hole game. Mageia gives 2x EXP following the player’s putt and Cyma gives 3x NG after making the putt.

In addition, all players can look forward to a monthly Double EXP/NG bonus event every month. Beginning in October the Double XP event will be held the last week of every month (between 8PM and 12AM midnight Pacific Standard Time). In celebration of the launch of the “Beginner’s Advantage” program, Gamescampus is holding a special Double XP event that is live now and continues through September 23.

About Shot-Online
Shot-Online, developed by Gamescampus.com, is a hybrid massively multiplayer online game. This golf simulation game incorporates elements of traditional role-playing and is enhanced by proprietary physics software. This software allows for real-world golf ball behavior based on environmental factors. Detailed 3-D graphics and realistic animation enhance the user-experience as players help their characters grow in skill and capability. Team and solo competitions allow players a chance to win game currency with which users can purchase skill-enhancing items.

For more information about Gamescampus.com or Shot-Online, please visit www.gamescampus.com.

Wonderland Online: New “Libra” Server

Thursday, September 18th, 2008

IGG has announced that they will be launching another European Server for Wonderland Online (http://wl.igg.com/main.php).

Since the first European Server-Virgo was released August 26th, it has earned the support of an endless stream of players and the number of online players has been increasing continuously. To get more players involved in Wonderland Online, IGG will be launching another European Server called Libra on September 23rd EDT (GMT-4). To celebrate the release of the Libra Server, IGG will be holding the standard server opening events there including,

King of the Newbie’s Contest
“Forbes List”
Leveling Made Easy
5-days of Double Exp
European Server Gift

For more info visit: http://wl.igg.com/main.php

Sam & Max Wii coming soon

Thursday, September 18th, 2008

Release date for Sam & Max Wii set for October 7 in North American retail stores

GameStop offers preorder deal to celebrate console debut of “gaming’s first sitcom”

SAN RAFAEL, September 17, 2008 – Telltale and The Adventure Company are announcing that the highly-anticipated Sam & Max Season One for WiiTM will be in retail stores across North America starting October 7. Thanks to this console debut, for the first time Telltale’s award-winning comedy series can be enjoyed in the comfort of the living room, bringing you closer than ever to the experience of playing your favorite television show.

The Sam & Max series is structured like a TV series, with self-contained episodes that tie into a larger overarching storyline as the season progresses. The Wii version collects the first six-episode “season” of Sam & Max games on one retail disc. In Season One, straight-laced canine detective Sam and his psychotic “rabbity-thing” sidekick Max are on the hunt for the mastermind behind a baffling hypnosis conspiracy. Players get to interrogate suspects (with amusing results), uncover clues, solve puzzles, and ultimately piece together the underlying mystery that links the episodes.

The story-focused gameplay and simple “point and click” interface have a low learning curve, and a new tutorial ensures that even players new to the Sam & Max experience will be up to speed in minutes. Sam & Max Season One for Wii also has a few technical improvements over the PC original, including widescreen support.

To welcome the arrival of the first Sam & Max console game, GameStop (NYSE: GME) is offering a special preorder deal. Customers who reserve the game in stores or through GameStop.com before the October 7 release will receive a CD containing Sam & Max bonus content, including a behind-the-scenes “making of” featurette, trailers, concept art, a soundtrack sampler, and desktop wallpapers. More details can be found here: http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=72515

Sam & Max Season One for Wii will retail in North America for $29.99 (USD). Release information for Europe and other territories will be announced soon. A trailer, screenshots, and additional game details can be found at the official website: http://www.samandmaxgame.com/wii

About Sam & Max
Sam is a six-foot dog in a baggy suit sporting a trombone-sized .44 hand-cannon. Max is a three foot “rabbity thing” with a saw blade grin and the impulsive nature of the average piranha. Together they patrol the sticky streets of a fantastical New York City, righting wrongs, pummeling perps, and ridding the urban landscape of the shifty legions of “self-propelled gutter trash” that litter their streets. Sam & Max have appeared in comics, video games, an animated TV series recently reissued on DVD, and an Eisner award-winning webcomic.

Official launch of Golemizer free web MMORPG

Thursday, September 18th, 2008
Official launch of Golemizer free web MMORPG

Quebec Canada, September 14, 2008 - Dave Toulouse, an independent game developer, today announced the release of Golemizer (http://www.golemizer.com). A free 2D steampunk MMORPG, Golemizer requires no download or plug-in to play and features crafting, pets, player housing and player cities.

“I played Golemizer when it was in Beta and think it is a really interesting game. I’m excited to see independent developers try something different and innovative,” said professional MMO developer Brian ‘Psychochild’ Green. “Dave has shown that you don’t need a large budget to make an online game.”

About Golemizer 

Golemizer is a free 2D steampunk world where players are set in the role of scientists creating monsters and many other devices to obtain glory and fame. Inspired by sandbox environment games, Golemizer includes features aimed to give players more influence over the world:

- Persistent monsters created by players
- Skills system allowing full freedom over character development
- Crafting system allowing players to provide most items of the world
- Player housing
- Player cities
- Player merchants
- 2D avatar based chat between players
- Guild system
- RSS feeds of recent events while players are offline
- Quests and a badge reward system

Free and requiring no download or plug-in, Golemizer offers a different multiplayer experience by taking players away from swords and magic to bring them to a rich crafting world. Golemizer is updated on a regular basis with new content and new systems giving players more power over the environment. For more information or to play the game, please visit http://www.golemizer.com.

New X-Blades screenshots

Thursday, September 18th, 2008

Secret of the Solstice Patch Adds New Zones, Quest Interface

Thursday, September 18th, 2008

The latest patch for the free-to-play MMORPG Secret of the Solstice has something for both new players and battle-hardened veterans alike, including a new starting zone, four new high-level areas, and a brand new quest interface.

Players just starting their Solstice adventure and long-time players creating a new alt to take advantage of the game’s branching class tree can now experience an entirely new starting zone. Based on the feedback from the Solstice community, Outspark has implemented a brand new starting zone featuring new quests and a lush jungle environment.

Meanwhile, the evil GM Alastor has fled into the deserts of Xen. Players up to the task must pursue him across four new harsh landscapes – the Emperonie Plateau and the Aserphel, Cretino, and Turmeit deserts – and battle his armies as they come closer to uncovering the secrets of the Solstice Sphere.

Additionally, the new patch also introduces a player-requested overhaul of the game’s quest UI. Players can now view all of an NPC’s available quests at the same time and choose which mission to undertake.

The latest Secret of the Solstice content patch is available now. For more information, visit the official Secret of the Solstice website.

Related Links:
Official Secret of the Solstice website: http://solstice.outspark.com
Patch Notes: http://outspark.com/forums/showthread.php?t=110767