Archive for October 27th, 2008

CyberPower Teams with Intel for Month-long $10,000 Online Gaming Tournament on Destructoid Web Site

Monday, October 27th, 2008

CyberPower Teams with Intel for Month-long $10,000 Online Gaming Tournament on Destructoid Web Site

 

BALDWIN PARK, CA (October 27, 2008) – CyberPower Inc., a manufacturer of customized gaming machines, notebook systems and high performance workstations has partnered with Intel to offer a month-long online gaming tournament hosted by gaming community Destructoid.

 

The Destructoid Gaunlet – Online Gaming Tournament runs from late October to December 5, 2008 and features four skills-based online games from various gaming genres (puzzle, strategy action).  The games will be updated every two weeks on www.destructoid.com, an independent gaming discussion community. Players need to log on to the site to play and submit their high scores.

 

Participants will have to play one of the four games and submit the score. Every other Friday CyberPower will review the scores submitted in the last two weeks in the database; the top three players with the highest score will be given out cash up to $1000.

 

The winners from previous tournaments will be invited for the final tournament held the last week of the campaign. CyberPower will be giving out three custom-built gaming systems as the top prizes. They include: Grand Prize: Gamer Infinity CrossFireX (Core i-7 processor); 2nd Prize: Gamer Xtreme M1 (Centrino 2) notebook PC; 3rd Prize: Xplorer X5-7800 

Wii Update: 2 WiiWare and 1 VC Game out today!

Monday, October 27th, 2008

WII-KLY UPDATE: TWO WIIWARE GAMES AND ONE VIRTUAL CONSOLE GAME ADDED TO WII SHOP CHANNEL

Oct. 27, 2008

It’s a rockin’ week at the Wii™ Shop Channel, featuring fresh additions to two hot WiiWare™ game series, plus a character-driven classic for the Virtual Console™. Fans of Strong Bad’s Cool Game for Attractive People will find an awesome new installment, while those who’ve discovered Nintendo’s extraordinary Art Style™ series will discover an elegant new puzzle title to enjoy. And if you’ve got room in your game library for a heroic earthworm, don’t miss the Wii debut of the legendary Earthworm Jim™.

Nintendo adds new and classic games to the Wii Shop Channel at 9 a.m. Pacific time every Monday. Wii owners with a high-speed Internet connection can redeem Wii Points™ to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. This week’s new games are:

WiiWare

Strong Bad Episode 3: Baddest of the Bands (Telltale Games, 1 player, Rated E10+ for Everyone 10 and Older – Alcohol Reference, Crude Humor, Mild Cartoon Violence, Mild Suggestive Themes, 1,000 Wii Points): Rock and roll! Hurting for cash, Strong Bad sets out to dominate the “Battle Royale of the Bands.” Can he rule the stage and win the big prize? Or will he be drowned out by the competition? Find out in this high-voltage episode.

Art Style: ROTOHEX™ (Nintendo, 1-2 players, Rated E for Everyone, 600 Wii Points): Use colored triangular panels to create a vibrant mosaic of stained glass in Art Style: ROTOHEX. As triangles fall from the top of the screen, rotate them to group six panels of the same color and create a matching hexagon, or HEX. Once the HEX has been formed, it will disappear, allowing the existing panels to shift and more panels to fill the playing field. A clear-cut goal and two different styles of intuitive controls allow you to focus solely on the game play-which is vital, as the playing field will be full of panels before you know it. With multiple modes (unlock more as you progress further in SOLO mode), special item panels at your disposal, and the ability to play cooperatively or competitively with a friend, there will always be another HEX to create.

Virtual Console

Earthworm Jim (Sega Genesis, 1 player, Rated E for Everyone – Animated Violence, 800 Wii Points): Jim was an ordinary earthworm who did very earthworm-like things, such as flee from crows and eat dirt. One day, during an outer space fight, a suit drops to Earth and falls around Jim. It mutates him into a large and intelligent (at least by earthworm standards) superhero. Play as Jim in this Sega Genesis classic. When Jim learns of the evil plans of Psy-Crow and Queen Slug-for-a-Butt, he decides to rescue Princess What’s-Her-Name. Run, gun, swing on hooks by your head and launch cows at the interesting characters you meet along the way, such as Major Mucus, Chuck and Fifi, Evil the Cat, and Bob the Killer Goldfish.

For more information about Wii, please visit wii.com.

Strong Bad Episode 3: Baddest of the Bands is out today on Wii and PC

Monday, October 27th, 2008

Strong Bad Episode 3: Baddest of the Bands has gone live on WiiWare and PC. With the Fun Machine up in smoke, Strong Bad has no choice but to orchestrate and then dominate the Battle Royale of the Bands contest. But he’s up against some stiff competition. Will his death metal band D.O.I. rock the house, or will he have to stoop to sabotage? Take the stage and find out in the newest Strong Bad episode!

The PC version of Baddest of the Bands is available from www.telltalegames.com ($8.95 for the episode or $34.95 as part of the 5-episode season pass), and the Wii version can be downloaded from the Wii Shop Channel (North America) for 1,000 Wii points.

The demo Baddest of the Bands can be downloaded here: http://www.telltalegames.com/demo/baddestofthebands

We have also posted the official Baddest of the Bands walkthrough at http://www.telltalegames.com/strongbad/baddestofthebands/walkthrough

And as a special treat, a new Baddest of the Bands website is up at www.baddestofthebands.com with background on the concert event featured in the game, a downloadable flyer, and a brand new promo video.

 

I am looking forward to giving my review of this game to you guys later this week. I’ve been travelling, and even with a review copy, (man i suck!) I still haven’t finished it! I can tell you now that it’s great fun and I’m looking forward to writing up a review of it.

Greenhouse unveils Nitrogen Software Development Kit

Monday, October 27th, 2008

Episode Two of Penny Arcade Game First to Implement New Tools

VANCOUVER, British Columbia – Oct. 27, 2008 – Greenhouse Interactive today announced that the Nitrogen Software Development Kit (SDK) is now available free of charge to independent developers seeking to enhance their games selected for the Greenhouse digital distribution service (www.playgreenhouse.com). Major tools offered in Nitrogen include the social networking functionalities of ‘triumphs’ and ‘standings,’ which will allow developers to reward players for their in-game accomplishments and then display them for the rest of the Greenhouse gaming community.

Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness, Episode Two, scheduled to launch this Wednesday for Windows®, Mac® and Linux®, will be the first title on the service to implement the new Nitrogen SDK and offer gamers triumphs and standings to enhance their gameplay and Greenhouse community experience.

“We recognize that gamers expect these features in standard retail games, so why not in indie games as well?” said Greenhouse’s Vlad Ceraldi. “But, in a crowded gaming world of achievements and trophies, it’s inevitable that all of the good words are gone. We’ve just snatched the last few that make any sense, so ‘good luck’ to anyone else looking to offer something similar.”

“To the best of our knowledge, this is the first time anyone’s offered these kinds of in-game reward and integrated community features on the Mac and Linux platforms,” added Greenhouse’s Robert Khoo. “In fact, triumphs and standings are only the beginning. There’s so much more in the works with Nitrogen that we just haven’t found the vocabulary for yet. Stay tuned.”

Developers interested in Greenhouse Interactive opportunities and the Nitrogen SDK can contact Greenhouse business development manager Gregan Dunn (gdunn [at] playgreenhouse.com) for more information.

About Greenhouse Interactive: Greenhouse is a digital distribution service dedicated to bringing indie games and gamers together. Founded in April 2008 by Hothead Games and Penny Arcade, Greenhouse is developer-friendly, offering technical flexibility and know-how to bring interesting and new independent developers into the spotlight. Visit www.playgreenhouse.com for more information.

Wonderland Online: Version 3.0 Mercenary System

Monday, October 27th, 2008

The Wonderland Online Team (http://wl.igg.com/main.php) has announced that the new Mercenary System will be out soon. Players can find Mercenaries in the capitol, Welling Village. Mercenaries are people who can help players to do quests and level up. Compared with other pets, during the employment time, the Mercenary will be loyal to the owner absolutely and even death will not decrease their amity, so the Mercenary will not leave their owner. The most important thing to remember is that the Mercenaries are experienced veterans who have great and cool skills. In this case, players with Mercenaries can use high level skills even from the beginning.
Warrior-Carl
Scurry Beating: Emerges from earth to defeat
Stone Wall: A wall against physical attack
Terrafication: Change target to stone

The firm Earth Skills let Carl stand before players like a strong shield. He is useful when doing quests and leveling up.
Mage-Miranda
Fire Stone Bead: Conjures four huge fire stones
Hot Fire Attack: Threefold energy attacks.
Mess Spell: Makes the target a mess.

Miranda has strong firepower which means she can deal with all blocks easily. What’s more, she is the only Mercenary who can use Fairy Skills.
Priest-Thewlien
Freezing: Attacks by freezing air.
Revival: Revives the dead.
Recovery: Recovers HP continually.

Death is nothing for players with Priest Thewlien, he can restore both the HP and EXP of the owner at the same time.

Players can choose the right Mercenary according to different situations. You will be able to have a lot more fun with the upcoming Mercenary System.

For more information about this, click http://wl.igg.com/news/newscontent.php?aid=1284.

Monster Jam Urban Assault coming Tuesday

Monday, October 27th, 2008

Monster Jam Urban Assault will be out next week for the Wii, DS, PSP and PS2. We’ve compiled the info on the various gameplay modes and listed them below. With trucks like King Krunch, Grave Digger, Backwards Bob and El Toro Loco tearing through various cities.

The latest Monster Jam promise? UTTER CHAOS!!!

Championship Mode:
Level – Smasher
* Objective: Cause as much destruction as possible. The more expensive your demolition becomes the higher your score!
* Number of tracks: ten – three Air Strike, seven Devastator events
* Typical layout of tracks: Each track has a wide range of different destructible objects. Players can destroy statues, cars, construction equipment, and may more objects. The outdoor event centers have a set number of three attempts and are not timed. Players can choose from five different ramps, each with varying heights giving players the chance to rack up some serious airtime. The points earned during each of the three tries are added together and make up the total score for the course.

Level – Speedster
* Objective: Players must Dash to the finish line while racking up points and boost with stylish tricks
* Number of tracks: nineteen – six Eliminator, six Race Circuit, seven Head to Head events
* Typical layout of tracks: Since only one of the six Eliminator events is in an outdoor event center, players should focus on placing first in each race. All Head to Head events are designed to have very narrow, curvy roads

Level – Stuntman
* Objective: Out-maneuver opponents by successfully completing bold stunts. Players can also multiply their points by linking together tricks to create flashy combs
* Number of tracks: nine – three Monster Jump, three Skill Jump, three Trickster events
* Typical layout of tracks: none of the Monster Jump events is timed. However, they do limit the number of attempts that can be made. Players will only have three tries to successfully complete as many tricks as possible. Skill Jumps also limit the number of attempts to five instead of the usual three. In these tracks, players must drive their trucks through certain targets, each with a set value of points. Trickster events are always in open areas with an array obstacles like pipes and ramps players can use to gain stunt points These stages are timed so players can choose to stay in a small area with a couple of obstacles or sacrifice some of their available time to venture out further around the course to find larger obstacles.

Level – World Series
* Objective: Players will showdown against some of the most infamous Monster Trucks on the circuit.
* Number of tracks: 22 rounds – fifteen Freestyle, seven Stadium racing events
* Typical layout of tracks: Every World Series event is held in a stadium so players will be racing exclusively on dirt tracks. Racing challenges will time players to sprint to the finish line before their opponent. Since these tracks are from Point A to Point B, skillfully Rear Steering on hair pin turns will cut down race lap time.