Archive for the ‘Microsoft Xbox360’ Category

Bioware announces Mass Effect 3: Extended Cut

Monday, April 9th, 2012

Free* DLC Pack to Provide Additional Cinematic Scenes to the ending of Mass Effect 3 this Summer

BioWare announced Mass Effect™ 3: Extended Cut, a downloadable content pack that will expand upon the events at the end of the critically acclaimed Action RPG. Through additional cinematic sequences and epilogue scenes, the Mass Effect 3: Extended Cut will give fans seeking further clarity to the ending of Mass Effect 3 deeper insights into how their personal journey concludes. Coming this summer, the Mass Effect 3: Extended Cut will be available for download on the Xbox 360® videogame and entertainment system, PlayStation®3 computer entertainment system and PC for no extra charge*.

“We are all incredibly proud of Mass Effect 3 and the work done by Casey Hudson and team,” said Dr. Ray Muzyka, Co-Founder of BioWare and General Manager of EA’s BioWare Label. “Since launch, we have had time to listen to the feedback from our most passionate fans and we are responding. With the Mass Effect 3: Extended Cut we think we have struck a good balance in delivering the answers players are looking for while maintaining the team’s artistic vision for the end of this story arc in the Mass Effect universe.”

Casey Hudson, Executive Producer of the Mass Effect series added, “We have reprioritized our post-launch development efforts to provide the fans who want more closure with even more context and clarity to the ending of the game, in a way that will feel more personalized for each player.”

The Mass Effect franchise is one of the most highly decorated series in the history of games, having earned over 250 awards from critics around the world. Mass Effect 3 launched last month to universal critical acclaim, receiving over 75 perfect scores. For more information on Mass Effect 3, please visit http://masseffect.com, follow the game on Twitter at http://twitter.com/masseffect or “like” the game on Facebook at http://facebook.com/masseffect. Press assets for Mass Effect 3 are available at www.info.ea.com.

 

* OFFER EXPIRES APRIL 12, 2014.  INTERNET CONNECTION AND ORIGIN (EA), XBOX LIVE, OR PLAYSTATION NETWORK ACCOUNT REQUIRED. VALID ONLY AT THE ORIGIN CLIENT SOFTWARE (WWW.ORIGIN.COM/ABOUT), XBOX LIVE MARKETPLACE OR PLAYSTATION STORE. VALID WHEREVER MASS EFFECT 3 IS SOLD. MASS EFFECT 3 FULL GAME AND ORIGIN ACCOUNT (EA) REQUIRED TO USE/PLAY DOWNLOAD. OFFER MAY NOT BE SUBSTITUTED, EXCHANGED, SOLD OR REDEEMED FOR CASH OR OTHER GOODS OR SERVICES. MAY NOT BE COMBINED WITH ANY OTHER OFFER, GIFT CARD, REBATE OR DISCOUNT COUPON. PRODUCT SUBJECT TO AVAILABILITY. VOID WHERE PROHIBITED, TAXED OR RESTRICTED BY LAW. LIMIT ONE OFFER PER PERSON. YOU MUST MEET THE MINIMUM AGE REQUIREMENTS, WHICH VARY BY COUNTRY, TO REGISTER FOR AN ORIGIN ACCOUNT (EA). EA MAY RETIRE ONLINE FEATURES AFTER 30 DAYS NOTICE POSTED ON WWW.EA.COM/2/SERVICE-UPDATES.

Crytek and EA bringing Crysis to Xbox Live and PSN

Monday, September 12th, 2011

Electronic Arts and award-winning developer, Crytek GmbH, announced today that the critically-acclaimed Crysis franchise will debut a new experience on Xbox LIVE and PlayStation Network. In October 2011, shooter fans will be able to download a modified and enhanced version of the award-winning single-player campaign from the original Crysis, remastered for console players using Crytek’s state-of-the-art CryENGINE 3 with all new lighting, effects and other visual optimizations. For just $19.99 SRP or 1600 Microsoft Points, gamers will download the most robust and exciting Xbox LIVE and PlayStation Network game to date.

In 2007 and again in 2011, critics around the world hailed Crysis and Crysis 2 as titles that ushered in the next-generation of gaming with jaw-dropping visuals, industry leading technology and groundbreaking sandbox gameplay, featuring the super-powerful Nanosuit. Today, the original, award-winning 2007 single-player campaign has been remastered for Xbox LIVE and PlayStation Network with optimized Nanosuit controls, fine-tuned combat and full stereoscopic 3D support.

“We are extremely proud of what we were able to accomplish with Crysis. We set out to create a next-generation FPS and delivered a PC experience that became a benchmark for quality – and still is for many gamers even four years later,” said Cevat Yerli, CEO of Crytek. “By bringing the single-player campaign to console, we believe we are again setting a new standard for quality in downloadable gaming.”

In Crysis, gamers will travel to 2019 where a team of US scientists makes a frightening discovery on an island in the South China Sea. All contact with the team is lost when the North Korean Government quickly seals off the area. The United States responds by dispatching an elite team of Delta Force Operators to recon the situation. As tension rises between the two nations, a massive alien ship reveals itself in the middle of the island. Now with hope rapidly fading, the US and North Koreans must join forces to battle the alien menace, fighting epic battles through stunning, photorealistic tropical jungles and frozen landscapes.

For more information on Crysis, please visit http://crysis.ea.com or http://mycrysis.com and follow the game on Twitter at http://www.twitter.com/crysis or “Like” Crysis on Facebook at http://facebook.com/crysis.

Ubisoft announces Just Dance Kids 2 for October release

Tuesday, August 23rd, 2011

The #1 Dance Game for Kids and Families is Back; Now Available on All Motion Platforms

Today, Ubisoft announced that Just Dance Kids 2 will be available for the first time for Kinect for Xbox 360 and the PlayStation Move for the PlayStation 3, and will return to the Wii. Developed by Land Ho!, Just Dance Kids 2 will feature more than 40 new songs, including today’s hottest hits, such as “Love Me,” “Whip My Hair,” “Just The Way You Are,” and popular songs from kids’ favorite TV shows and movies. In addition, the game includes mixes of classic kids songs like “Head, Shoulders, Knees and Toes” and “The Hokey Pokey” in several languages. Just Dance Kids 2 also contains all-new features exclusive to each platform and will be released in North America on October 25, 2011.

“Just Dance Kids 2 provides families and kids of all ages with exciting new features building upon those elements that first made the game a success,” said Tony Key, Senior Vice President of Sales & Marketing at Ubisoft North America. “For the first time, Just Dance Kids 2 will be available on all three motion control platforms, making it a must-have family title. The game will get kids active and moving while bringing the entire family together, laughing and dancing in their living rooms.”

Created with kids and families in mind, the game boasts colorful and lively graphics, super fun dance moves and easy-to-follow kid-friendly gameplay. The choreography will have players dancing to covers of such hits as “Burnin’ Up,” “Barbara Ann,” “Shake Your Groove Thing,” and the YouTube hit song, “I Am A Gummy Bear (The Gummy Bear Song).”

Just Dance Kids 2 takes full advantage of each motion control platform, providing each with a unique feature and experience for the player. The Kinect for Xbox 360 version of Just Dance Kids 2 will allow kids to play without using a controller, star in their own music videos, and create and save their own dance routines to challenge friends and family members. With the PlayStation Move, kids have the ability to capture their cool dance moves with the PlayStation Eye, which snaps photos of players while dancing. In addition, kids can select their favorite song medleys. The Wii version of Just Dance Kids 2 features a brand-new multiplayer mode called Balloon Pop, which lets kids shake their Wii Remote controllers to earn more points and have more fun while dancing. All three platforms feature a brand-new game feature called Nonstop Shuffle, where players can play the game for designated periods of time of 15, 30, 60 or 120 minutes without having to push any buttons or navigate through menus for non-stop play.

For the latest information on Just Dance Kids 2, please follow the game on Facebook at http://www.facebook.com/justdancegame

Square Enix announces All-Star PAX 2011 lineup

Tuesday, August 23rd, 2011

Exclusive Panel from the Mind behind PORTAL, Kim Swift, to Unveil New Downloadable Game; “Word to Your Moogle” Tour Embarking for a Second Destination

Square Enix, Inc has announced its lineup for Penny Arcade Expo (PAX Prime), set to take place at the Seattle Washington State Convention & Trade Center from August 26–28.PAX Prime attendees will be able to preview and play the following Square Enix titles at booth 3646:

Dead Island – In Deep Silver’s hotly anticipated action title arriving at retailers September 6, the lush island paradise of Banoi truly is a holiday destination with everything – including a lethal zombie outbreak.

Deus Ex: Human Revolution – The critically acclaimed and award winning release from Eidos Montréal will be available at North American retailers tomorrow! PAX attendees are invited to experience the game rated at 94 percent by PC Gamer, as well as attend a premier community event.

Final Fantasy XIII-2 – Serah and Noel are desperately searching for Lightning in the next installment from Square Enix’s all-star production team.

Heroes of Ruin – The Nintendo 3DS becomes the backdrop for a deeply social adventure featuring a band of unlikely heroes.

Wakfu – Discover the vibrant world of Wakfu, the latest MMORPG from Ankama Studios. With 14 different classes to choose from, in Wakfu, everything depends on you! A new class will be unveiled exclusively for PAX attendees.

In addition to getting hands-on with the games, PAX attendees will be the first to see Square Enix and Airtight Games globally reveal a top-secret joint project through their exclusive panel. Meet the development team, including Creative Director Kim Swift (Portal, Left 4 Dead 1, Left 4 Dead 2) and the rest of the Airtight Games team, and hear their explanation of how they are bringing an incredibly fascinating and quirky game to life. The panel will be held on Saturday, August 27 at 7:00 p.m. in the Pegasus Room.

PAX Prime attendees are also invited to take part in community events devoted to Deus Ex: Human Revolution and Final Fantasy XIII-2:

August 26–28 (All day at booth 3646): Final Fantasy XIII-2 “Word to Your Moogle” tour will embark on its second stop at PAX Prime, where fans can enter to win event exclusive prizes. The leaderboard and official contest rules can be found at www.wordtoyourmoogle.com.

Friday, August 26, 7:00 p.m.–10:00 p.m.: Deus Ex: Human Revolution partners with AMD, machinima.com, and OnLive to celebrate the official release of the newest installment of the Deus Ex series! Attendees of the launch party at the Diller Room (1224 First Avenue, Seattle, WA) will be treated to food and drink, a playable AMD Eyefinity three-screen demo station, as well as exclusive swag and premium prizes. More details of the event to be followed.

Dead Island and Deus Ex: Human Revolution are rated M (Mature). Please visit the Entertainment Software Rating Board (ESRB) website at www.esrb.org for more information about ratings.

Deus Ex: Human Revolution has gone gold!

Monday, August 1st, 2011

Square Enix and Eidos-Montreal announce Deus Ex: Human Revolution has gone gold.

Studio’s First Release Brings Renowned DEUS EX Series Back August 23, 2011

Square Enix, Inc. and developer Eidos-Montreal are proud to announce that DEUS EX: HUMAN REVOLUTION has “gone gold” and will be available in North American retail stores on August 23, 2011. After over three years in development, DEUS EX: HUMAN REVOLUTION is the exciting debut title release for Eidos-Montreal. The game will be available for the PlayStation 3, the Xbox 360 and Windows PC, Steam, and OnLive.

“We couldn’t be more excited that Deus Ex: Human Revolution has gone gold and will soon be in the hands of expectant gamers,” said Stephane D’Astous, general manager of Eidos-Montreal. “As the first release for Eidos-Montreal, it’s impossible to express how extremely proud we are of the final product and all of the hard work that went into its creation.”

ABOUT DEUS EX: HUMAN REVOLUTION
The return to one of the most critically acclaimed video game franchises of all time, DEUS EX: HUMAN REVOLUTION is an action RPG that offers open-ended, hybrid gameplay.

Telling the story of Adam Jensen, a man cybernetically augmented against his choice who finds himself in the middle of a global conspiracy to which he holds the key, DEUS EX: HUMAN REVOLUTION is set in a near-future world where humanity is at a turning point.

By offering players the chance to play the game in multiple and vastly different ways, DEUS EX: HUMAN REVOLUTION challenges the foundations of gaming and provides an immersive experience where every choice has a lasting consequence.

PROGRAM ELEMENTS
A broad range of programs have been executed for DEUS EX: HUMAN REVOLUTION, offering specialized activities that focus on different aspects of the game and its culture, including the game’s unique art direction.

Augment Your Living Room PowerUp Rewards
Casual and hardcore gamers will have a chance at winning Deus Ex: Human Revolution statue showcase – a life-size replica of Adam Jensen’s bionic arm, plus $20,000 in audio and visual upgrades for their entertainment room by pre-ordering the game at GameStop retailers. Details can be found at www.poweruprewards.com.

QR Missions Scavenger Hunt
Diehard fans can join the DEUS EX: HUMAN REVOLUTION QR missions scavenger hunt that rewards competitive hunters as well as cooperative scores by scanning virtual and real-life QR codes accessible via the DEUS EX: HUMAN REVOLUTION QR MISSIONS app for their iOS device.

Wooster Street Social Club Art Exhibition
Esteemed artists from the street art, visual, graffiti, and photography space will debut original works on July 28 in New York City at the Wooster Street Social Club to bring to life the world of DEUS EX: HUMAN REVOLUTION. The exhibition will run for two weeks displaying one-of-a-kind pieces by 3rassiere, Estevan Oriol, Eyeone, Jeremy Fish, Jorge Alderete, N8 Van Dyke, Rico Deniro, Robert Abeyta, Jr., and Sam Flores. A limited run of prints of the artists’ works will be auctioned, with proceeds from the show to benefit art education.

DEUS EX: HUMAN REVOLUTION will be available in North American retail stores at a suggested retail price of $59.99 for the Standard Edition and $69.99 for the Augmented Edition. This title is not yet rated. For more information about ratings, visit the Entertainment Software Rating Board (ESRB) website at www.esrb.org. For more information about DEUS EX: HUMAN REVOLUTION visit www.deusex.com and join the human revolution at http://www.facebook.com/DeusEx.

Dungeon Seige III available

Wednesday, June 22nd, 2011

Yes, I’m a little behind on this one….

Obsidian Entertainment Brings Next Chapter to Life in Classic Action-RPG; Franchise Makes Console Debut on Xbox 360 and PlayStation®3 System

Square Enix, Inc., announced that its highly anticipated action-RPG, Dungeon Siege III, is now available. Developed by Obsidian Entertainment®, Dungeon Siege III presents the next exciting chapter in the classic role-playing franchise, which, for the first time, is available for the Xbox 360 and the PlayStation 3. For players who enjoy dungeon-crawling and loot-hoarding on their home computers, Dungeon Siege III is also available for Windows PC via Steam.

In Dungeon Siege III, players assume the role of one of four heroes, fighting for the sake of their fallen comrades to restore the kingdom of Ehb. Conflict is constant in this action-RPG and decisions have lasting consequences, allowing players to alter the epic storyline. Fight to restore the 10th Legion with up to three friends via online co-op play. Dungeon Siege III allows for two players to experience the story from start to finish in local co-op mode. Thanks to robust cooperative AI, Dungeon Siege III allows players to seamlessly drop in and out of battle without interrupting the action or impacting the campaign.

“It’s one of the best hack-and-slash options out there for consoles, and it’s no slouch on the PC front, either.”
-Game Informer, July 2011 (8/10)

“DSIII is a fantastic step forward for the franchise”
-EGM, August 2011 (8/10)

STORY
The delicate balance of power between the kingdom of Ehb’s factions has been violently torn asunder. As one of the few remaining members of the 10th Legion, the disgraced protectors of the land, it is up to you to rebuild the once-great Legion and stop Ehb from falling into darkness. Joined by a group of unique companions, you will travel through the striking land of Ehb defeating all manner of villains and beasts through a combination of heroic abilities, screen-shaking magic and pure cunning.

CHARACTERS
· Lucas Montbarron is the son of a former Grand Master of the Legion, and the last in a long and noble line. Skilled with sword and shield, Lucas can also engage crowds of enemies with devastating attacks from a variety of two-handed weapons.
· Reinhart Manx is a scholar of arcane magic, who warps the forces of creation and destruction to his will. Rather than avoid the front line of combat, he will often teleport directly into the fray to deliver devastating attacks that hurl the enemy back.
· Anjali is an Archon, a literal legend come to life. She is able to shift freely between her human form and an incarnation of pure elemental fire. A creature of both martial and mystical abilities, Anjali does not know how she came to this world, what happened to the others of her kind or the true extent of her awesome power.
· Katarina is the daughter of a Legion Commander and a Lescanzi Witch, making her both mischievous and cunning. While preferring ranged combat, she is a strategic opponent, employing powerful magical ordinances and a sinister Black Hound when enemies attempt to close in on her position.

FEATURES
* Adventure by yourself or with friends in co-op multiplayer.
* Experience a deep and expansive storyline that only Square Enix and Obsidian Entertainment can deliver.
* Play as one of four unique and highly customizable characters, with a wide range of both martial and magical abilities to choose from.
* Customize your heroes with a near-limitless variety of weapon, armor and magic item combinations.
* Engage hordes of enemies and challenging bosses in beautiful exterior and interior environments while combining talents and abilities to defeat all manner of foes.
* Recruit companions with unique personalities, abilities and views on the world around them.
* Make a dynamic impact on the Dungeon Siege world through in-game actions and decisions that will forge alliances, create enemies and dramatically impact the final story.

Square Enix is running a live-action television spot for Dungeon Siege III, which features two vividly imaginative friends enjoying Dungeon Siege III’s “couch co-op” to Harry Nilsson’s stirring 1960s tune, “Best Friend.” Fans can catch the humorous spot on G4, Spike TV, Cartoon Network’s Adult Swim and FX among others. A special extended cut of the spot can be viewed at the official website: www.dungeonsiege.com.

Dungeon Siege III is now available at retailers for Xbox 360, PlayStation 3 system and Windows PC via Steam. Dungeon Siege III is rated T (Teen). Please visit the Entertainment Software Rating Board (ESRB) website at www.esrb.org for more information about ratings. For more information about Dungeon Siege III, please visit the official website at www.dungeonsiege.com or the official Facebook page at www.facebook.com/DungeonSiege3.

Legendary and emerging contemporary artists bring to life the world of Deus Ex: Human Revolution

Wednesday, June 22nd, 2011

Well-known artists Estevan Oriol, N8 Van Dyke, Sam Flores and Jeremy Fish celebrate opening of NYC exhibition with creations inspired by Square Enix’s highly anticipated DEUS EX: HUMAN REVOLUTION

Square Enix, Inc announced the lineup of esteemed artists from the street art, visual, graffiti, and photography space who will debut original works in New York City, on July 28 in New York City at the Wooster Street Social Club to bring to life the world of DEUS EX®: HUMAN REVOLUTION™. The game’s future setting – dealing with the moral and ethical perils of artificial body augmentation is fertile creative ground for artistic talent.

The New York City exhibition will run for two weeks, and open with a launch that will play host to the who’s/who of the NYC art world. The following artists have been commissioned to create one-of-a-kind pieces that explore the game’s key storyline: the state of humanity, which in the DEUS EX: HUMAN REVOLUTION world is currently at its turning point due to cybernetic augmentation. Proceeds from the sale of the artwork will be put towards supporting further education in the arts.

* 3rassiere – comprised of Justin Metros and Alex Tarrant who is the editor of New Media/Technology at JUXTAPOZ magazine, as well as a designer at Upper Playground and 900bats. They live and work in San Francisco.
* Estevan Oriol – is a veteran Los Angeles-based photographer whose work focuses on LA culture and lifestyles. His work his currently on display at the “Art in the Streets” exhibition at the MOCA.
* Eyeone – is a Los Angeles-based artist with a body of work ranging from street art to graphic design. His work is currently on display at Pasadena Museum of California Art.
* Jeremy Fish – hails from San Francisco, and acts as both a fine artist—exhibiting his work in domestic and international galleries— and a commercial illustrator and designer, creating murals, vinyl toys, apparel, and more.
* Jorge Alderete – is a Mexico-based artist known for his explosive international collection of contemporary and custom art.
* N8 Van Dyke – is an artist and illustrator whose work spans a wide variety of mediums, from pencil and ink to acrylic and oil pants. His uniquely detailed work has been featured in galleries around the world.
* Rico Deniro – exhibited his first solo show earlier this year at the FIFTY24SF Gallery in San Francisco. His art direction resulted in a collection of pop culture icons, hand-carved into mask form, by rural Mexican villagers who had no idea who these icons were.
* Robert Abeyta, Jr. – having served as art director for brands like Stussy and Nike, Rob Abeyta, Jr. is renowned for his many skills in the fields of graphic design, painting, street art, and founder of the creative applications group, DualForces.
* Sam Flores- is a graphic designer, street artist, and fine artist in San Francisco, California. His work has been displayed in many galleries and art publications.

“Creating the right visual look and feel for DEUS EX: HUMAN REVOLUTION was of critical importance to help set the tone of the incredibly rich storyline and enhance the game’s universe,” said Jonathan Jacques-Belletête, art director of DEUS EX: HUMAN REVOLUTION, Eidos-Montreal. “The art direction in the game is extremely distinctive, with its main elements being a polished blend of cyberpunk flavor and aesthetics from the Renaissance, and super slick contemporary designs such as modern architecture and geometrical art installations. It’s exciting to bring more focus to videogame inspired art and it will be really interesting to see how the theme of transhumanism in DEUS EX: HUMAN REVOLUTION is interpreted by the unique group of artists participating in this project.”

“With support from Square Enix, Juxtapoz and the art community, we’ve selected a group of artists from all disciplines who will explore both pro and anti-augmentation in their works, based on the captivating storyline from the game,” said Estevan Oriol, co-founder and creative director of SA Studios Global. “This show will seamlessly combine several art forms and styles through the lens of the futuristic DEUS EX: HUMAN REVOLUTION world.”

Each artist will create one poster style image, inspired by either the pro-augmentation or anti-augmentation factions as seen in DEUS EX: HUMAN REVOLUTION. Patrick Martinez, art director for SA Studios, will lend his talents to transforming the overall gallery space to create an experience that aptly depicts what’s in the game. Many of the artists participating in the show are expected to attend the exhibition’s opening.

Praised for its in-game art and cinema-quality storyline, DEUS EX is one of the most critically acclaimed video game franchises of all time; DEUS EX: HUMAN REVOLUTION will be available at North American retailers on August 23, 2011, for the PlayStation 3 , Xbox 360, Windows PC, Steam, and OnLive.

For more information about DEUS EX: HUMAN REVOLUTION visit www.deusex.com and join the human revolution at http://www.facebook.com/DeusEx.

Duke Nukem Forever first impressions

Friday, June 17th, 2011

I was late on getting my 100.00 Balls of Steel edition due to travel, but finally unwrapped it and put it in the PS3. I had, all week long, read many negative and some supportive reviews of the game in the meantime, and I have to say, it’s not as bad as many reviewers have stated. It’s definitely not a 60.00 (or 100.oo) buy. Had I played it before purchase, I would have waited for the magic 30.00 drop, which will probably happen sooner than later. Is it a bad game? No. Is it very offensive, and disgusting? Yes. Are the graphics sub-par (as reported)? Yes and No. You can definitely see the development time that spanned years, and the possibility that textures were reused and “updated”, but much of the game looks like it was made in 2007, early Xbox 360 graphics. Not BAD, per se, just not smooth, and given Gearbox’s last big game, sub-par in comparison. The characters, especially the scantily-clad women are not as smooth as they should be, and tend to be mannequin-ish. The death animations of the enemies seem to have been left out, they just die. That was acceptable in the old DN games, but with modern tech, limbs can (and SHOULD) be blown off, and should be interesting to see.

The gameplay is there, control is not an issue, the audio, at least in my case, was just right. Nothing spectacular, but it’s a run and gun shooter. One sore spot, especially having played DN 3D, is that you can only have 2 weapons, instead of the arsenal of old. The weapons are great, and fun to play with, but to limit the fun to 2 is worse than being told you can only have 2 pieces of the 30 different pieces of cheesecake in front of you.

I have seen worse games get better reviews. I would have to rate this as a mid-grade game. C on a letter scale. 2.5 on a 5 scale. Whatever. I hate scales. You have to take this game for what it is. 15 years of development and ideas that were never implemented, then a process of taking leftovers and making meatloaf. I commend Gearbox on trying, but I really would have hoped they scrapped all of the old and started from scratch. If you read the reviews, and I would always recommend you do, take into account a few things. How old is the reviewer? Did they actually PLAY DN3D, when it came out, not later on? Do they have a sense of humor? Are they easily offended? Are they basing the review on their personal bias (many do), or on technical merit?

I go for personal on my end, but try to keep the other things in mind. In all I would call DNF a rental for now, and if you love crass humor, some pixelated T&A, and cheesy 1-liners, wait for the price drop before adding to your collection. The way I see it, Gearbox bought a franchise, and to get a start on that, they had to take DNF with it. They finished a project that may not have been their original groundwork to the best of their ability within expected guidelines (even with one push-back). Hopefully they do more justice to the Duke and update his gameplay, graphics, and yes, his one-liners into modern times. Bulletstorm did just this, and proved there is still a market for over-the-top, foul-mouthed, babe-chasing protagonists.

Well, that turned out to be a bigger review than I thought. I have NOT finished the game yet, nowhere close, but it’s not the trash that some reviewers *cough1UPcough* have said it is. But I wanted to throw out my opinion to counter exactly what those reviews say. They’re right that it’s dated, they’re correct that they have issues, but apparently some of the people in the community have no sense of humor and are prude, and that hurt their view of the game. It’s rated M people. If it weren’t for the crude humor and sexuality, it would probably have received a T rating due to the lack of over-the-top gore and blood.

-e

Ubisoft revelas Brothers in Arms Furious 4

Wednesday, June 8th, 2011

Today, during its press conference at the Electronic Entertainment Expo (E3), Ubisoft unveiled the development of Brothers in Arms Furious 4™. Developed by Gearbox™ Software and published by Ubisoft, Brothers in Arms Furious 4 is the latest iteration of the best-selling Brothers in Arms franchise that spins the series in a new direction. The game will be available worldwide for the Xbox 360, the Sony PlayStation 3 and Windows PC in the first half of calendar year 2012.

Set in World War II, Brothers in Arms Furious 4 is a brutal first person shooter that offers an exciting campaign mode playable with up to four players in co-op, as well as an extensive competitive multiplayer mode. The story follows four fierce and fearless warriors chasing the Führer himself. As one of the Furious 4, players will use special weaponry and unexpected combat abilities to fight the greatest threat the world has ever faced: an experimental Nazi army conceived in secret by the Third Reich.

“The Brothers in Arms franchise has been renowned for its gritty direction that has dropped players into the middle of World War II,” said Adam Novickas, U.S. director of marketing at Ubisoft. “With Brothers in Arms Furious 4, Gearbox brings the action to a whole new level filled with unexpected twists and over-the-top battles that are sure to please new players and fans alike.”

For more information on Brothers in Arms Furious 4, please visit: www.brothersinarmsgame.com

Ubisoft reveals Far Cry 3 at E3

Wednesday, June 8th, 2011

Acclaimed Franchise Returns With Bold New Vision In 2012

Today, during a press conference at the Electronic Entertainment Expo (E3), Ubisoft® announced the development of Far Cry 3, marking the return of the highly-acclaimed video game franchise. Development on Far Cry 3 is led by Ubisoft Montréal with the support of Ubisoft Shanghai and Massive Entertainment. Far Cry 3 will be available for the Xbox 360, the Sony® PlayStation 3 and Windows® PC in 2012.

With Far Cry 3, players step into the shoes of Jason Brody, a man alone at the edge of the world, stranded on a mysterious tropical island. In this savage paradise where lawlessness and violence are the only sure thing, players dictate how the story unfolds, from the battles they choose to fight to the allies or enemies they make along the way. As Jason Brody, players will slash, sneak, detonate and shoot their way across the island in a world that has lost all sense of right and wrong.

“Far Cry 3 brings something new and unexpected, while still building upon the foundations of excellence that are inherent to the Far Cry brand,” said Dan Hay, producer at Ubisoft Montréal. “Whether you’re already a fan of the Far Cry series or jumping into the franchise for the very first time, you’re going to be blown away by the gritty story and epic adventure we’re going to deliver.”

For more information about Far Cry 3, please visit: www.farcrygame.com