Posts Tagged ‘Action-RPG’

Mount & Blade: Warband: wedding details

Friday, February 12th, 2010

Say “I Do” to Special Mount & Blade: Warband Wedding Interview

Love and Marriage, Go Together like a Horse and Combat

In anticipation of Valentine’s Day, Paradox Interactive presents a special developer interview for all you “lovers” out there of Mount & Blade: Warband.

The multiplayer sequel to 2008’s Mount & Blade will, in addition to intense 64 player combat on horseback, incorporate new gameplay based on marriage into the action RPG that is set to release in March of 2010.

Join Armagan Yavuz, Lead Developer at Taleworlds Entertainment, as he takes players through the new marriage features in Mount & Blade: Warband during the Paradox Interactive Convention.

“It’s a very important aspect of real life and we wanted to translate that into the game,” says Armagan, as he speaks on romance in the title. “It’s a different kind of challenge.”

View the complete interview here: http://www.youtube.com/watch?v=ZacSv_JNCao

Mount & Blade: Warband will be available in the US and via digital distribution on March 30th 2010 and April 2nd in the UK.

Mount & Blade: Warband Game Features:

* Multiplayer battles with up to 64 players. Multiplayer modes include Deathmatch, Team

* Deathmatch, Capture the Flag, Conquest, Battle, and Siege.

* Seek adventure alone, or recruit and train an army fit for a king. You and your companions will gain experience and skills while your soldiers evolve into a deadly fighting force.

* State-of-the-art rendering technologies combine with a more informative interface, allowing new and advanced players alike to enjoy an unprecedented level of immersion.

* The ability to marry a lady of the realm for romance or cold political gain. Try to win a lady’s heart through poetry or bravery.

For more information visit www.paradoxplaza.com/games/mount-blade-warband

The original Mount & Blade game is currently enjoying a 85%-off sale on Steam until the 15th of February.

Screenshots for Square-Enix’s upcoming Action-RPG, NIER

Friday, February 12th, 2010

Coming April 27th to 360 and PS3. This one looks interesting.

NIER is a unique “Action-RPG” for PlayStation 3 system and Xbox 360® video game and entertainment system from Microsoft, which represents the next epic story from the renowned RPG masters at Square Enix. 

Developed by cavia Inc, NIER blends both innovative and traditional RPG gameplay mechanics with an intense, bloody combat system to create an action-packed single-player experience where players explore and discover a future lost to a shadowy past.

NIER delivers on Square Enix’s renowned pedigree for creating unique and twisting storylines coupled with deep character development – a pedigree that has kept gamers around the world enraptured for decades.

In NIER, nothing is as it seems as players are kept guessing from beginning to end by elaborate plotlines and cliff-hangers that reveal a complex reality hidden behind the illusion.

Players will jump into the title role of the unyielding Nier as he begins his desperate quest to discover a cure for his daughter, Yonah, who is stricken with the deadly Black Scrawl disease.  Armed with a powerful set of magical abilities as well as mighty swords and armor, Nier will do battle alongside a set of formidable allies against waves of dark enemies and giant bosses to discover the truth about the disease, his daughter…and himself.

FEATURES

  • The Next RPG from Square Enix: NIER, the newest franchise from RPG masters Square Enix, delivers unique and memorable characters, intense action-packed battles, explosive magic and storytelling like only Square Enix can.
  • Unbelievable Story Twists and Reveals:  Immerse in an amazingly intricate storyline set in a world plagued by human anguish, buried secrets and a ravaging disease.  With plot twists hiding around every corner, NIER’s story needs to be seen to be believed.
  • RPG Gameplay Injected With Action-Packed Combat:  Battle ferocious and mysterious enemies by combining proven RPG-style gameplay, such as magic, character development and faithful allies, with action-focused explosive swordplay and combat.
  • Powerful Magical Abilities:  When his sword isn’t enough, Nier can call on a remarkable array of stylish and powerful spells to augment his combat moves and overcome adversaries.  As players progress, upgraded spells will help defeat ever-more-deadly enemies.
  • Brutal Combat Moves:  Face off against evil creatures and unleash brutal combat moves along with devastating combo attacks.  Unlock an arsenal of devastating weapons, each with its own design and attack style.
  • Formidable Allies: Travel with a dynamic party of allies and do battle against monstrous giants as a powerful and united party.
  • A Dynamic and Stunning World:  Travel across an unforgettable world filled with dynamic landscapes featuring the hauntingly familiar remains of modern society.

Dungeon Bandits, a new Action-MMORPG to begin closed beta tomorrow

Thursday, January 21st, 2010

Platform: PC
Genre: Action MMORPG
Release Date: 2009
Developer: Cyanide Studios
Publisher: PlayEnvy
ESRB Rating: RP

Closed Beta1: January 22nd, 2010

Release Date: March 19th, 2010

Background

Dungeon Bandits, the North American and Australian counterpart to Europe’s Dungeon Party, will be published by PlayEnvy, a service of Nvinium Games.  Scheduled to release in March of 2010, PlayEnvy is introducing new, more dynamic content to a game that has already been enjoyed by thousands of European gamers.

Game Description

Dungeon Bandits is a fast paced dungeon crawler that allows teams of up to 5 players to compete against other teams for the right to the dungeon’s treasure.   Players must fight their way past challenging monsters , bosses, traps and face off against the opposing team in order to claim victory in a game that highly dependent on skillful strategy.

The game operates as an instanced dungeon that is entered through a lobby style set up.  You can either join existing instances, or you can form your own.  Instance leaders set the overall terms of the matches, such as; how many players will compete, what type of map, how many matches, how many treasures it contains, and several other factors.  Great support, fun events and ongoing game improvements makes Dungeon Bandits a fun and rewarding experience for anyone.

Product Features

  • Improved Character Control: PlayEnvy has introduced keyboard movement controls for characters, in addition to the previous movement by point and click.
  • New Camera Control: Dungeon Bandits will allow players more camera control, which includes the ability to rotate 360 degrees around the character. Up close 3rd person perspective is also now possible, allowing players to get into the feel of combat like never before.
  • Guild System: Players may form small guilds called Noob Herds which allow players to easily for tournament games and compete for herd rankings.
  • 7 Playable Characters: Wizard, Thief, Executioner, Bard, Amazon, Horsewoman, and Engineer.
  • Customization: Characters are easily customized to the player’s personality through loads of well designed costumes, armor, weapons, accessories, and facial features.  Players can build a truly unique character.
  • Useful skill sets: 13 skills from 3 schools can be earned for each character, all of which are highly useful in combat.  Characters use up to 5 skills in a given match, this allows strategic combination potential as not all players in the same call will be fighting with identical skill set ups.
  • Mini Challenges: In addition to the already fast action combat of the dungeons, games can get a bit more interesting once the room turns upside down or if the lights go off. 
  • Custom Maps: The Map Editor allows players to contribute content to the game by designing challenging dungeons of their own and share them with the player community.
  • Engaging Events: Friendly team of GMs  moderate an aggressive event schedule that rewards players for their accomplishments.  Tournaments, challenges, and other events will occur daily from the PlayEnvy team.
  • Ongoing Improvements: Cyanide and PlayEnvy are committed to bringing new and improved content to Dungeon Bandits.  Players can expect regular content updates which will add new systems and dynamics to the game.

cdv USA Announces the Divinity II – Ego Draconis Game Art Contest

Wednesday, January 13th, 2010

Win outstanding prizes, including a Divinity II console skin featuring your own artwork!

cdv Software Entertainment USA is pleased to announce the Divinity II – Ego Draconis Game Art Contest! Fans of the heroes, creatures and landscapes that fill the world of Rivellon will now have the chance to prove their artistic skills. Basing their art on game assets provided at www.honorofrivellon.com, aspiring dragon slayers must forge works of epic beauty in competition for a host of rare treasures. Contestant submissions will be judged on their creativity, relevance to Divinity II– Ego Draconis and presentation quality.

Prize packages for the Divinity II – Ego Draconis Game Art Challenge include an Xbox 360 with an incredible console skin featuring the winner’s actual artwork, a themed controller, controller skins, in-game bonuses and more! For all the details on the Divinity II – Ego Draconis Game Art Challenge, please visit www.honorofrivellon.com.

The sequel to the critically acclaimed action-RPG Divine Divinity, Divinity II – Ego Draconis transports players back to the wide-open, war-torn world of Rivellon where they will battle the forces of evil not just as a human warrior, but also as a powerful Dragon Knight! Developed by Larian Studios, Divinity II boasts a robust fantasy adventure of more than 60 hours, teeming with massive dungeons and outdoor spaces to explore. It offers deep on-the-ground and aerial combat, and a mystery to unravel that could reveal hidden truths and revive forgotten evils, altering the face of Rivellon forever!

For more information about Divinity II – Ego Draconis, which is rated “M” for “Mature” by the ESRB, please visit www.cdvus.com or www.divinity2.com.

cdv USA’s Divinity II – Ego Draconis “Game Feature Challenge” Contest Coming To A Close

Wednesday, December 30th, 2009

Master the ways of the Dragon Knight for your final chance to win!

cdv Software Entertainment USA is pleased to announce the third and final round of its Divinity II – Ego Draconis “Game Feature Challenge” contest! Setting itself apart from nearly every fantasy RPG to date, Divinity II – Ego Draconis allows aspiring Dragon Knights to play in both human and dragon forms, and you must master the ways of both in order to win awesome Divinity II – Ego Draconis prizes!

This third round of questions debuts today and will focus on the gameplay, skill, and combat differences between Divinity II’s Human Form and Dragon Form. Contestants who make it through this third and final round of questions will be given a chance to receive a variety of great Divinity II – Ego Draconis Game Feature Challenge including themed controllers, controller skins, in-game bonuses and more! For more information about the contest, and its rules, please visit – www.honorofrivellon.com

The Game Feature Challenge comes on heels of the recently launched Divinity II – Ego DraconisEpic PC Sweepstakes, which gives fans the chance to win epic loot, including a Custom Divinity II – Ego Draconis Gaming PC and a High-Resolution LCD Desktop Display. Visit www.honorofrivellon.com for a full list of prizes, more details and to enter to win!

Don’t forget about the Divinity II – Ego Draconis GAMESTOP 360 Pre-Order Bonus: Players who pre-order Divinity II – Ego Draconis for the Xbox 360 from GameStop will receive the exclusive in-game Blood Echelon Armor and Weapon Set while supplies last. The Blood Echelon is a select lodge of elite Dragon Slayers who have earned the highest of distinctions on the battlefield. The pre-order program is available now through January 5, 2010.

**Please note that this program applies only to pre-orders of Divinity II – Ego Draconis for Xbox 360 **

Please visit your local GameStop for more information and incentive details, or check online at: http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=75982.

The sequel to the critically acclaimed action-RPG Divine Divinity, Divinity II — Ego Draconis transports players back to the wide-open, war-torn world of Rivellon where they will battle the forces of evil not just as a human warrior, but also as a powerful Dragon Knight! Developed by Larian Studios, Divinity II– Ego Draconis boasts a robust fantasy adventure of more than 60 hours, teeming with massive dungeons and outdoor spaces to explore. It offers deep on-the-ground and aerial combat, and an intriguing mystery to unravel that could reveal hidden truths and revive forgotten evils, altering the face of Rivellon forever!

For more information about Divinity II – Ego Draconis, which is rated “M” for “Mature” by the ESRB, please visit www.cdvus.com or www.divinity2.com

Warrior Epic new screens

Wednesday, February 25th, 2009

The new screen shots depict three of Warrior Epic’s six classes in different, stunning environments. The Devotress can be seen in gleaming armor doing battle deep in the mines of Welkin Warrens with a robotic adversary. A Pit Fighter has found safe haven in a Providian camp nestled in the treacherous jungles of Aberas, while an Illusionist fights against all odds in the mysterious Faustus Estate. For more information on Warrior Epic, and to register for the upcoming beta visit www.warriorepic.com.

Warrior Epic (www.warriorepic.com) is an online, action role-playing game set in an original fantasy universe. In the game, players will assume command of a Warrior Hall from which they manage their characters’ adventures. They can recruit from a wide array of Warrior Classes, each with its own style of play. The Classes and the Hall itself can be upgraded visually as well as functionally. Players adventure together in multiplayer campaigns, adventure mode, solo quests and PVP.

One of the most unique aspects of Warrior Epic is that death does not mean the end of a warrior. Instead, it opens totally new and strategic options for players. The game’s unique Warrior Spirits System enables fallen warriors to not only be revived at any time at their hall, but also to be transformed into Spirits that can be bound to weapons to increase and open weapon abilities and skills, or they can be called out to inflict massive damage depending on player needs.

Unlike most MMO’s today, Warrior Epic will offer players a satisfying online experience even if they have only a few hours a week to play. One of the ways Warrior Epic achieves this is by putting a heavy emphasis on focused, session-based missions. These 20-30 minute sessions allow a player to make significant progress in regards to leveling their Warrior, gaining loot, and accomplishing more in a much shorter timeframe than other existing games.

Online action RPG “Tears Saga” game play video opened to the public

Friday, January 2nd, 2009
NECT, a Korean online game developer, changed the name of its developing Action MMORPG game from ‘Puppeteers’ to ‘Tears Saga’ and disclosed new video to show the play of the new game.

As a new game developer whose technical expertise is on development, NECT was established by five veteran game developers in January this year. Their first title, “Tears Saga,” attracted a lot of attention during its limited release in the US last June. Currently under development, it is targeted for a closed beta service next year after the in-house alpha testing was completed in just 8 months since development began in full swing.

The most impressive feature of ‘Tears Saga’ is that it shows exciting actions online above all. It is very well-known that realization of exciting actions is highly tricky due to synchronization issues between users unlike console games. But, proudly, ‘Tears Saga’ retains the most exciting actions among existing online action RPGs.

Especially, AMC system created utmost actions as succeeding in making body parts of characters move with the mouse. Normal games can only use set actions when a specific key is pressed. In contrast, “Tears Saga” has enabled the detailed movement of the character according to the movement of the cursor.

As a representative technology of NECT, the AMC (Avatar Mouse Control) System allows the game player to control the angle at which a sword is wielded or the direction a gun is shot by adjusting the movement of an Avatar’s arm and waist. The system applies differently depending on the weapon, and especially when players raise their guns, they can deal with their enemies flocking from everywhere only with mouse without changes in the screen focus on. Also gamers can try dealing with a huge damage by attacking the enemy’s head using this new system or engage in strategic play per instance such as aiming for the legs of the enemies to trip them and prevent them from approaching the player.

Furthermore, if you hit the enemy with a normal attack or a specific skill, the monster floats in air in real time. Subsequently, you can do an air combo or deal additional blows and gain the advantage in combat. The dynamic action similar to playing a fighting game such as Tekken or Virtual Fighter is implemented online.

Currently, NECT is working hard to stabilize and add contents to the game to meet its goal of launching a closed beta service by the first half of 2009.

Joymax Announces “Prelude of the Fall” Update for Action MMORPG Deco Online

Tuesday, December 2nd, 2008
Update Brings New Maps, Items, Skills, and an Extended Level Cap

SAN JOSE, Calif. – December 1, 2008

Joymax, an independent developer and publisher of interactive entertainment for the global market, has launched a new update for Deco Online, the free-to-play action MMORPG. “Part 2: Prelude of the Fall” introduces a number of rare weapons and stylish armor sets, as well as a variety of powerful new skills. Extending the level cap to 90, the update also gives players two new maps where they can test their adventuring mettle, “The Plain for Lapse of Memory” and “Curved Mountain.”

More information can be found atwww.joymax.com/deco.

About Deco Online
Deco Online is a 3D, massively multiplayer online role-playing game that puts players of all ages deep into the fantastic story of two warring nations. As a legendary swordsman, a fierce archer, or a master of wizardry, players will constantly be challenged by the opposing nation and by monsters that lurk around every corner. Deco Online is free-to-play and offers a combo system with hundreds of potential skills, combining both arcade and classic MMORPG gameplay.

Deco Online features include:
• Vibrant 3D graphics
• Hundreds of skills and exciting quests
• Two distinct races and a unique character advancement system
• Combo attacks that that emphasizes player skill more than traditional MMORPG combat systems
• Step-by-step NPC tutorials and guides to help players get into the game right away
• Character attire customization options
• A huge and varied selection of armor, shield, weapon, gear, and accessory types

New Sacred 2: Fallen Angel video

Thursday, October 2nd, 2008

Fantasy Multiplayer Mayhem in Today’s New Sacred 2: Fallen Angel Video
Watch as Ancaria’s heroes cooperatively decimate all who oppose them in the upcoming action-RPG
Cary, NC, October 1, 2008 – Cooperative multiplayer destruction is the name of the game in today’s new video for Sacred 2: Fallen Angel, the Action-RPG from developer Ascaron Entertainment and publisher cdv Software Entertainment USA. The new trailer, available at the links below, showcases six of the available character classes, including the nefarious Inquisitor, the sci-fi inspired Temple Guardian and the beautiful but lethal Seraphim – engaged in mortal combat with a variety of hazardous beasts from the world of Ancaria. Check out the new trailer to immerse yourself in the game’s lush environments and furious battles while coming face-to-face with powerful bosses and their deadly minions in furious multiplayer action.

For more information about Sacred 2: Fallen Angel, please visit http://www.cdvus.com

Sacred 2: Fallen Angel is an Action-RPG with a rich story that takes place in a giant, open-ended and seamless world. This world contains hundreds of dungeons, treacherous opponents and a variety of challenging quests. Intelligent enemies, steadily adapting in number and difficulty based on player progress, challenge in heroic single- and multiplayer battles.

[youtube=http://www.youtube.com/watch?v=wVDGBwZglk8]

Sacred 2: Fallen Angel provides numerous unique items that can be gathered in this mystical world. A deep reward system further enables advancements in character, individual attributes and character-specific fighting styles, each designed to keep players returning to the world of Sacred 2: Fallen Angel to discover what is around the next bend. Drop-in styled cooperative multiplayer gameplay ensures players will enjoy the game alone or seamlessly with friends at any time. Five unique multiplayer modes round out the experience and offer a refreshing, first-class gaming experience in Sacred 2: Fallen Angel.

The Windows PC version of Sacred 2: Fallen Angel is currently slated for a November 2008 release in North America, with versions for both next-generation consoles following in early 2009.

Mount and Blade enters final beta

Monday, August 11th, 2008

Paradox Interactive today announced the opening of the final beta, version 0.960, for their upcoming PC medieval, action-RPG title, Mount & Blade. Mount & Blade will be released in North America on September 16th and in Europe on September 19, 2008. To sign-up for the beta, please visit http://www.gamespot.com/event/codes/mount-and-blade/. The beta period will be open for two weeks, closing on August 25th.

Mount & Blade is a single-player, third or first-person action/role-playing game with a focus on medieval combat. Developed by the Turkish development house TaleWorlds Entertainment, the BETA version of the game has received acclaim worldwide from gamers impressed by the game’s realistic horseback combat, luscious graphics, and open-world sandbox gameplay. The latter enables players to roam the map freely in a medieval world that offers activities ranging from hunting down bandits, to trading for profit in the game’s complex economic system, to becoming a commander and taking part in the wars, with the ultimate goal of becoming a great lord of the realm.

Mount & Blade will be available for purchase in stores and for digital download at GamersGate, the leading digital distribution platform creating easily accessible gaming experiences for gamers worldwide. For more information, please visit www.paradoxplaza.com/Mount&Blade .