Posts Tagged ‘Beta’

Outspark looking for Beta testers for Wind Slayer

Monday, January 5th, 2009

Exciting New Game Offers Hundreds of Quests, Multiplayer Battles, Fantasy Characters and More

Outspark today announces the closed beta for it’s new MMO, Wind Slayer. Between Jan 7th-14th, players will have a chance to embark on a hero’s journey through hundreds of quests and intense battles to earn experience, treasure and prestige. Outspark encourages gamers of all ages to sign up for a free account and register for the closed beta now at www.playwindslayer.com
The testing period offers participants the elite opportunity to be one of the first to experience Wind Slayer in its entirety. Participants will also provide Outspark with valuable feedback that will be used to further refine the game before its wider release later this year.

“Outspark offers rides for every type of thrill seeker coming to play in our virtual playground,” stated Susan Choe, CEO and founder of Outspark. “Wind Slayer’s character customization and multiplayer options combined with its side scrolling style and simple controls make the game a perfect fit for all gamers wanting to enjoy a fun-filled crusade with friends they meet in the Outspark community.”

Set on the beautiful continent of Beuritania, Wind Slayer invites adventurers to travel a diverse land filled with everything from beautiful, grass covered meadows and mountaintops to curious villages, dark caves and even an underwater city. Along the way players gain skills, weapons and experience as their characters grow stronger and choose one of the game’s six exciting classes - Warrior, Archer, Mage, Rogue, Monk and Priest.

Additional Wind Slayer Features Include:

* Hundreds of in-game items to customize your character
* Powerful skills and deadly combos to battle foes
* Hundreds of engaging in-game quests
* Intense multiplayer battles with up to 20 simultaneous players
* Beautiful fantasy worlds and captivating visual effects
* Engaging community features including chat, trade, guilds and more

Wind Slayer is scheduled to be available to a wider North American audience during an open beta launch in February.

Online action RPG “Tears Saga” game play video opened to the public

Friday, January 2nd, 2009
NECT, a Korean online game developer, changed the name of its developing Action MMORPG game from ‘Puppeteers’ to ‘Tears Saga’ and disclosed new video to show the play of the new game.

As a new game developer whose technical expertise is on development, NECT was established by five veteran game developers in January this year. Their first title, “Tears Saga,” attracted a lot of attention during its limited release in the US last June. Currently under development, it is targeted for a closed beta service next year after the in-house alpha testing was completed in just 8 months since development began in full swing.

The most impressive feature of ‘Tears Saga’ is that it shows exciting actions online above all. It is very well-known that realization of exciting actions is highly tricky due to synchronization issues between users unlike console games. But, proudly, ‘Tears Saga’ retains the most exciting actions among existing online action RPGs.

Especially, AMC system created utmost actions as succeeding in making body parts of characters move with the mouse. Normal games can only use set actions when a specific key is pressed. In contrast, “Tears Saga” has enabled the detailed movement of the character according to the movement of the cursor.

As a representative technology of NECT, the AMC (Avatar Mouse Control) System allows the game player to control the angle at which a sword is wielded or the direction a gun is shot by adjusting the movement of an Avatar’s arm and waist. The system applies differently depending on the weapon, and especially when players raise their guns, they can deal with their enemies flocking from everywhere only with mouse without changes in the screen focus on. Also gamers can try dealing with a huge damage by attacking the enemy’s head using this new system or engage in strategic play per instance such as aiming for the legs of the enemies to trip them and prevent them from approaching the player.

Furthermore, if you hit the enemy with a normal attack or a specific skill, the monster floats in air in real time. Subsequently, you can do an air combo or deal additional blows and gain the advantage in combat. The dynamic action similar to playing a fighting game such as Tekken or Virtual Fighter is implemented online.

Currently, NECT is working hard to stabilize and add contents to the game to meet its goal of launching a closed beta service by the first half of 2009.

UnforgivenWar Beta Phase a Huge Success

Tuesday, December 30th, 2008

Text based games proving a cornerstone to successful communities

December 29th, 2008 (San Anslemo, CA) - Nvinium Games, Inc. announced today that its free to play text based browser game, Unforgivenwar, has received over 100,000 player registrations since the start of its Beta Testing Phase. It has become one of the fastest growing MMORPG communities on the web. As many as 2900 people are actively playing the game and interacting with each other daily. Nvinium Games, recently launched the Unforgivenwar game application to work on both the Facebook and MySpace Community Platforms.

The key to the success for Unforgivenwar lies not only in its depth of game play, but more importantly in the Community interaction with each other, as well as the real time support given by the Unforgivenwar Support Team.

“Unlike most text based games, our utilization of technology such as real time chat allows both members and guests to see activity in the community. This interaction makes the game much more exciting than simple static forums,” said Matt Abrams, CEO of Nvinium Games.

Text based games have seen a major increase in popularity over the past 12 months and have proven to be an important part of social networking communities. “Web based, community networking games are really the next major wave of the Web 2.0 Social System, and games such as
Unforgivenwar.com are proving that through continued rapid growth,” stated social network visionary Joe Abrams Chairman, Nvinium Games. Abrams is well known for Co-Founding Euniverse (Intermix), the predecessor company to Myspace, as well as the Co-Founder of The Software Toolworks which was one of the largest game publishers in the 90’s.

Unforgivenwar is now positioning itself to reach an even greater number of players as it enters its final phase of beta testing. Players can participate in the ongoing Beta Testing of Unforgivenwar by registering at the official site http://unforgivenwar.com.

RF online, Closed Beta Test in North America & Western Europe until Dec 31st.

Saturday, December 20th, 2008
RF online, Closed Beta Test in North America&Western Europe until Dec 31st.

CCR INC.(Rep. Yoon, Seok Ho), a online game company in Korea, said on Dec 19th that their own game, SF MMORPG ‘RF Online(www.playrf.com)’ progress Closed Beta Test for North American and Western Europe until December 31st.

Users of RF online can have an experience to raise the character to maximum 45lv during Closed Beta Test.

And, gifts will be given through lottery for the five users who have sent the bug reports or any problems.

Users can obtain the game introduction and test-related information through www.playrf.com, which is an official RF Online homepage of North America and Western Europe.

Commercial Service of RF Online(English-version) will be free-to-play with item-selling based cash shop, and will be opened around first quarter of 2009.

Yoon, Seok Ho, CEO of CCR, said that “This is the first step to occupy online game market of North America and Western Europe. We will try to lessen the technical problems as many as possible during the test so that we can get everything in readiness for commercial service which will be started next year.”

Wicked Interactive’s Subagames.com to host G4BOX games, Metin2 and Cross Fire

Friday, December 19th, 2008

New Partnership Provides Unified Login Access and a Unified Monetary System for Players of Wicked Interactive and G4BOX Games

Toronto, CANADA-December 19, 2008-Wicked Interactive
(www.wickedinteractiveltd.com),and G4BOX (www.g4box.com), both North American MMO Publishers, announced today that Wicked Interactive’s SUBA Games platform (www.subagames.com), will now host G4BOX MMORPG, Metin2, and its upcoming online FPS, Cross Fire.

The new partnership will result in numerous benefits for both SUBA Games and G4BOX players. A new unified login system will allow Cross Fire and Metin2 players to access all SUBA Games properties, including ACE Online, Priston Tale, and the upcoming Priston Tale 2: The Second Enigma, with their current G4BOX logins. Likewise, SUBA Games players will gain access to Metin2, and the exclusive closed beta of Cross Fire. Additionally, G4BOX games and SUBA Games properties now share a unified currency and community space. While the games have merged onto one platform, G4BOX and Wicked Interactive remain separate corporate entities.

“We are excited to welcome these two G4BOX properties into the SUBA Games library of titles,” said Stanley Yu, Chief Executive Officer of Wicked Interactive. “The SUBA Games platform maintains an impressive lineup of MMORPGs to which we feel Metin2 and Cross Fire are worthy additions,” added Howard He, Chief Executive Officer of G4BOX.

To coincide with its entry into the SUBA Games platform, the Metin2 website (now located at http://metin2.subagames.com) will be re-designed and re-launched to better serve the ever-growing Metin2 community. Current Metin2 users should be able to continue playing during the platform switch and site re-launch, though they may experience some minimal downtime. Both the Metin2 and Cross Fire websites and forums will be down on Friday December 19, 2008 from 9:00 AM - 2:00 PM EST while the games are moved to the SUBA Games portal. The SUBA Games portal itself will experience similar downtime.

G4BOX’s Cross Fire (now located at http://crossfire.subagames.com) will continue its closed beta test throughout the holiday season with an open beta launch expected on SUBA Games in early 2009. SUBA Games players will gain access to the closed beta test following its move to the SUBA Games platform.

SUBA Games properties, ACE Online (http://ace.subagames.com) and Priston Tale (http://pt1.subagames.com), will continue their respective holiday events and festivities into the New Year and should not experience downtime during the migration of G4BOX games to the SUBA Games platform.

For more information about the above products or SUBA Games visit www.subagames.com.

Outspark Needs Heroes for New Adventure Title Wind Slayer

Friday, December 19th, 2008

Fast Action Role-Playing Game Offers Versatile Battle Modes, Captivating Visual Effects, Fantasy Characters, Hundreds of Quests and more!

Outspark, a leading entertainment services company that publishes and operates massively multiplayer online games, today announced that it will soon be launching Wind Slayer, an online role-playing adventure game in which players embark on a hero’s journey through hundreds of quests, battles and more. To view the Wind Slayer trailer and request more information about the upcoming game, visit www.playwindslayer.com.

Wind Slayer is the first title announced since Outspark launched its new Outspark.com portal, a place where its more than 3.5 million community members can connect and interact by creating profiles and friends lists in order to share stories, user generated videos and more.

“Outspark prides itself in selecting games that fit into a wide variety of styles and genres to create a virtual playground accessible to gamers of all types,” stated Paul Thind, CBO of Outspark. “Wind Slayer’s cool graphics, fast-paced gameplay and unique features, like the mentoring system, are sure to offer our community endless hours of challenging fun.”

Wind Slayer introduces blazing fast, side-scrolling 2D action in a combat system that rewards precise control and timing. The game’s visual style evokes images of nostalgic fairy tales with friendly sprite-based characters and gorgeous fantasy backgrounds.

In addition to a rich role-playing experience featuring diverse and powerful character classes and hundreds of in-game quests, Wind Slayer includes a thrilling player-versus-player mode offering gamers a chance to battle one another in challenging stages. Other unique features include a character customization system, chat system, mentoring system and captivating visual effects.
Key Features

* Accessible to Gamers of All Ages and Experience Levels
* Immersive Fantasy World Featuring Diverse and Engaging Characters
* Mentoring System Rewarding In-Game Cooperation
* Powerful Abilities and Captivating Visual Effects
* Hundreds of In-Game Quests and a Deep Storyline
* Versatile Gameplay and a Wide Selection of Battle Modes Including:
o Team Fight
o Death Match
o Capture the Flag

Wind Slayer will enter a Closed Beta Test in early 2009, during which a limited number of players will gain early access to the game to help Outspark test and refine key elements. Shortly thereafter, the game will become available to the general public. To view the Wind Slayer trailer and to sign up for additional news alerts about Wind Slayer please visit www.playwindslayer.com.

Since the company’s formation in January 2007, the Outspark online community has grown to more than 3.5 million users, the majority of which are located in North America. Outspark’s free-to-play games cover a wide variety of genres and include the titles Fiesta, Secret of the Solstice, Bread ‘n Butter, Project Powder and Blackshot.

Road to Patch 1.0.1: New Launcher/Patcher of The Chronicles of Spellborn® & new equipment pieces: the Hoods

Tuesday, December 16th, 2008
The Hague, 2008/12/16: Spellborn NV, developer of the MMORPG The Chronicles of Spellborn®, reveals today the new Launcher/Patcher of The Chronicles of Spellborn®.

From the early Beta phases to the released version, the Launcher/Patcher of The Chronicles of Spellborn® has seen its design modified to reflect important milestones within the lore.

The latest version, codename “The Seal”, mirrors the thawing of the Undying Ice with the artefact known as the Barbarian Seal.

This Launcher/Patcher features two new functionalities. The first one is called “Options”, which lets the players choose the language of the Launcher and of the game, and the second one is a “Check Files” button, which makes sure all files in the Spellborn installation directory are up-to-date and not corrupted.

Each time a player starts up The Chronicles of Spellborn®, the Launcher/Patcher is displayed, showing the latest information about the game, such as hotfixes, content and patch notes.

Screenshots of the Launcher can be found at the following address on The Chronicles of Spellborn® official website:
http://tcos.com/en/news,id148,road_patch_1_0_1_new_launcher.html

In addition, yesterday Spellborn NV also released screenshots of new equipment pieces showcasing brand new Hoods. Like all other pieces of equipment in The Chronicles of Spellborn®, these headpieces do not feature any statistics by themselves and are only available to the players to salvage from defeated opponents or as important quest rewards. Naturally, the hoods will also allow for customization through the use of Item Sigils and colouring.
New adventurers in The Chronicles of Spellborn® can already customize their character with two of the hoods available during character creation.

Screenshots of new Hoods can be found at the following address:
http://tcos.com/en/news,id145,road_patch_1_0_1_new_hoods.html

What Lies Hidden, Must Be Found
In The Chronicles of Spellborn® players enter an impressive online game world containing scenic landscapes, majestic cities and the remnants of a shattered world. Alone or with a party of friends, PC adventurers step into a fantasy realm consisting of varied shards: habitable pieces of the destroyed world floating in the magical Deadspell Storm. Those who want to prevail in the actively involving combat of The Chronicles of Spellborn® need to apply their mighty arsenal of skills with actual manual aiming skills. Battles with bloodthirsty creatures, intelligent hostile factions and other human opponents in Player vs. Player battles are waiting. An innovative and tactically challenging combat system with third-person shooter-like controls and a unique rotating Skill Deck provides a breath of fresh air amidst the more traditional MMORPGs. Thanks to a largely extended Unreal Engine 2.5, The Chronicles of Spellborn® boasts stunning 3D graphics, spectacular effects and countless elaborate details. More information, images, videos and a beta registration-form can be found on the official website:www.tcos.com

Sign up to help test Indie game Plain Sight

Monday, December 15th, 2008
3D multiplayer arcade game with robots, bombs, swords and messed up physics.

London, England, Present day – Beatnik games, an Independent developer based in central London, are pleased to announce that the beta signup to their first game – Plain Sight – has begun.

“This is a call to anyone interested in annihilating robots with a sword whilst they bounce around a tiny planetoid, but also that wish to help a out a small developer to test their first title.” said studio head, Robin Lacey

Small Indie developers can’t even afford to buy themselves a Turkey for Christmas, which means helping them to test their game will allow you to enjoy robot based multiplayer action, and feel warm and fuzzy inside at the same time - so sign up and help to test one of the most unheard of games you’ll hear about today.

http://www.plainsightgame.com/beta/

Beta testing will begin before Christmas and continue through into January. Everyone is welcome to come along and show us how to play our own game.

About Plain Sight
Plain Sight is a 3D multiplayer arcade game with robots; robots who bounce around cityscapes on mini planetoids and wield swords which are used to destroy one another.

Destroying another robot makes you bigger, stronger, better… a different colour.
It also gives you points.

Spoiler: You can’t keep the points until you kill yourself.

1. Robots!
2. Swords!!
3. Explosions!!!
4. Oh my!

Plain Sight is scheduled for launch in early 2009, with a price point at $10

Screenshots and trailer available here: -http://www.plainsightgame.com/media/
About the game in comic form:http://www.plainsightgame.com/about

Runes of Magic is ending closed beta phase

Monday, December 15th, 2008
Runes of Magic is ending the closed beta with an epic battle

Berlin, Dec. 11th 2008: The closed beta phase of Runes of Magic ended on December 10th with a bang. Hundreds of players fought against the conjured up darkness, but it was all in vain: the server went offline until the start of the open beta with the death of all player characters.

Controlled by the community managers Mike Kiefer and Jörg Koonen, the final event of several days duration started on Sunday with the first signs of imminence. In the following days constantly growing hordes of monsters brought mischief over the world of Taborea. Hundreds of adventurers formed battle groups to defend their game world.

In a long and final battle against the community manager’s evil twin avatars in the Ystra Highlands, the decision fell late Wednesday night in favor of the forces of darkness. “We are pleased how well the event was accepted by our community”, Mike Kiefer resumed following the event. “The high attendance confirmed, that relying on special ingame events in the future is the way to go.”

Even though the forces of evil were victorious for the time being, the chance for revenge is soon to come: The servers that went offline directly following the end of the event will be back online at the open beta start on Monday, December 15th. From Monday on all interested players are invited to participate in the final phase before the release in the first quarter of 2009.

Runes of Magic - a world full of wizardry and adventure

With an extensive range of features Runes of Magic prepares to redefine the standard of free-to-play MMO games. Right from the launch Runes of Magic will convey its absorbing story through more than 1.000 quests embedded in an atmospheric world. Players can choose between six main classes. Combined with a secondary class they dispose of 36 individual character classes over all. All characters possess unique skills with impressive combo attacks and can use mounts. A particularly attractive feature for guilds and players is the possibility to arrange their own virtual homes with individual furnishing. Thanks to an extensive crafting and reputation system, thrilling PVP as well as demanding dungeons and boss-monsters, no wishes remain unsatisfied. The Taiwanese developer Runewaker has developed Runes of Magic according to western MMO standards within a time frame of three years. The studio will provide new challenges for players every three to four months with free add-ons and updates. MMO fans can find more information, pictures and videos on the official website www.runesofmagic.com.


Runes of Magic features

- Free2play: no monthly fees, free download
- Extensive dual class system (six primary and secondary classes)
- Versatile spell- and attack-combinations
- Enthralling background story
- More than 1.000 quests and quest series on launch
- No zone boundaries thanks to seamless architecture
- Dungeons: Instanced and tile based as well as persistent
- Individually developable skills and spells
- Armor sets with special bonuses
- Dynamic item system with hundreds of runes for upgrading
- Optional PvP system with arena battles and guild wars
- Ranking system with player-ranking lists
- Multitude of unique mounts
- Epic crafting system with the chance to improve existing items
- Personalization of player houses through individual furnishing
- Reputation system
- Customisable user interface with the option to use Add-Ons
- Map and radar system to find dealers, resources and quests easily
- Ingame auction houses for trading items
- Teleport-Runes for instant travel
- Mouse and keyboard controls for movement
- Regular updates with new content
- Cross-server fights in three-server-battle in development
- Guild houses in special zones in development

Last Chaos – Closed beta launched!

Friday, December 5th, 2008
Hamburg December 4th 2008, leading European MMOG publisher gamigo AG is happy to announce, that the French and Spanish closed beta-tests of the action online role-playing game Last Chaos are now launched. Players can register on the official websites at www.lastchaos.eu and get the chance to try the game early.

An Epic Adventure Awaits Thousands of Heroes 

Last Chaos is already taking players all over the world by storm, becoming one of the biggest free to play games in Asia, the US and Germany. Finally, the surprise MMORPG-Hit is coming to French and Spanish speaking gamers. The closed beta servers are now up and running, so interested players have the chance to be the first to experience the whole new versions. Beyond that, they can give their feedback to gamigo, influencing the further progression of the game.

On the official websites www.last-chaos.eu players are not only able to sign up to win a spot in the closed beta, but they can get all informations about the game and it’s features as well. In the forums players can talk about their first achievements in the game, or if they are still waiting for a spot share their expectations with the quickly growing community.

In addition to the normal registration, gamigo is working with different partners to give even more people the chance to get a sneak peak at the game before it commences official operation. Players can go to different websites to win a key, that grants them immediate access to the beta.