Posts Tagged ‘Ignition’

Ignition and Tecmo are bringing “Nostalgia” to the DS

Wednesday, April 29th, 2009

nostalgia_logo_lowresAccording to Nostalgia producer, Keisuke Kikuchi, “I knew this game had such potential when I saw Mr. Morita’s project book. It is an adventure game set in another Earth, offering an enjoyable story that involves various different cultures in many diverse locations. The key element that brings the game together is the airship, the conveyance which fits its game system and world-view. I wanted to make this idea into a product for everyone to play.”

“We feel deeply honored for the opportunity to bring Tecmo’s esteemed Japanese Nintendo DS role-playing game “Nostalgeo no Kaze” to an entirely new audience as Nostalgia,” said Shane Bettenhausen, New Business Development Director of Ignition Entertainment. “Amid a sea of remakes and rehashes, this endearing adventure blazes its own unique path with deeply engrossing gameplay systems, but it also hearkens back to the classic RPGs of yesteryear with its unforgettable characters and universal narrative themes.”

Key Game Features:
• Ambitious, fully 3D polygonal graphical engine offers dramatic, sweeping camera angles and impressive vistas rarely seen in a DS title.

• Cohesive, anime-inspired art direction that effectively captures the game’s turn-of-the-century charm.

• Travel to incredibly unique, non-traditional RPG locales via airship including London, New York, Cairo, Africa, and Russia.

• Features two distinct combat engines: One is a brisk, turn-based close-quarters melee between your party members and monsters; while the other offers thrilling, large-scale airship battles. In addition, your battle skills are scored at the conclusion of each conflict, inspiring strategic mastery.

• Handy in-game notebook feature keeps track of people, monsters, airships and items you’ve run across.

• Plenty of user-defined customization, allowing the player to trick out his or her airship with various weapons, armor types, and special skill attacks. The player can also choose character-specific skills from a branching tree for a more personalized experience.

• Explore a variety of diverse, engaging dungeons that include brain bending puzzles and tricky Indiana Jones-style traps.

• Optional quest system inspires players to approach the adventure from a less linear perspective, extending the life of the gameplay experience.

For more information, visit www.nostalgiads.com

Ignition Entertainment Acquires Exclusive Video Game Publishing Rights to Muramasa: The Demon Blade for Nintendo Wii

Wednesday, April 22nd, 2009

Vanillaware’s Long-Awaited Masterwork Arrives in North America September 2009!

Ignition Entertainment Ltd. in conjunction with Marvelous Entertainment and Vanillaware, today announced the September 2009 U.S. release of the much-anticipated video game, Muramasa: The Demon Blade, exclusively for the Nintendo Wii.

Developed by Vanillaware, the creative team behind the critically acclaimed game Odin Sphere, Muramasa: The Demon Blade is a unique, highly stylized action adventure that showcases a striking visual look and a colorful cast of more than 100 characters. Hailed by Kotaku as “this year’s prettiest, most enticing Wii game,” and by IGN as “the most visually stunning game I’ve ever seen on the Wii,” Muramasa: The Demon Blade features eye-popping hand-drawn 2D art that reflects the heritage and tone of its ancient Japanese storyline. Set in the little-known feudal Genroku era, players are invited to take on the role of a male ninja or female kunoichi, utilizing their prowess to traverse the perilous yet picturesque levels.

“Ignition Entertainment is immensely proud for the opportunity to bring Muramasa: The Demon Blade to the legions of North American gamers yearning for top-quality, original action games on Wii.” said Shane Bettenhausen, New Business Development Director of Ignition Entertainment. “The talented developers at Vanillaware have crafted an absolutely stunning adventure through feudal Japan that balances subtle, sophisticated artistry with razor-sharp, addictive gameplay.”

“We continue to maintain our strong commitment to bring quality games to the marketplace,” said Ajay Chadha, President of Ignition Entertainment. “We feel deeply honored for the opportunity to bring Vanillaware’s magnificent masterpiece Muramasa: The Demon Blade to gamers stateside.”

“We developed Muramasa: The Demon Blade in the same way as we did Odin Sphere, so there are bound to be a lot of similarities. I want it to be a very fun game for everyone who picks it up,” said George Kamitani, game director and Vanillaware President.

Key Game Features:
• Beautiful 2D graphics
• Large variety of environments
• Two playable characters
• Replayability (multiple playable paths throughout the game)
• Supports Wii Remote and Nunchuk, Classic controller, and GameCube controller
• 16:9 widescreen support
• Excellent music and sound
• Timeless side-scrolling game play.
• Optional challenge stages and mini-games throughout
• Satisfying action elements leading to nice depth of combat (Combat is fast yet intuitive)
• Story elements and cut scenes are well integrated and not obtrusive.

All-New Boing! Docomodake Interactive Playground Springs Up Today!

Monday, February 16th, 2009

Take a wild bouncy ride with your favorite Boing! Docomodake mushrooms as Ignition Entertainment unveils www.playdoco.com – the all-new dedicated website for the upcoming funky-fungus action game, Boing! Docomodake for Nintendo DS. Filled with quirky, fun and edu-taining activities including interactive flash games, coloring books, hidden screenshots, a Doco TV channel, and a dedicated fan forum, www.playdoco.com is guaranteed to transport gamers of all ages to a whimsical and colorful alternate shroom-iverse.

Hailed by IGN as “seven kinds of awesome” and by Gamespot as “a surprisingly fun and clever platform puzzle game,” Boing! Docomodake is a game of strategy and finesse, mixed with a little action and adventure, sprinkled with a splash of colorful fantasy.

Set on the day of the annual festival held in the Docomodake Forest, the game opens as proud Papa Docomodake makes a shocking discovery–his beloved family is nowhere to be seen! Gamers must guide him through tricky obstacles and perilous challenges in order to locate his family and get them to the festival on time. Luckily, Papa Docomodake has a trick or two stashed under his mushroom cap that will help him on his quest. With a tap of the stylus he can release tiny mushroom ‘Minis’ that aid him when the going gets a little tough. Remember, Minis make the impossible possible!

Boing! Dokomodake Features Include:
. Jump, Dig and Climb your way through puzzle-based levels as you navigate your way through the Docomodake Forest
. Use the Stylus to split Papa Docomodake into Minis (initially up to 4).
Splitting into Minis allows Papa Docomodake to
o Become smaller to fit through tight areas
o Get an extra boost and climb to unreachable areas
o Fill in gaps so that he can cross treacherous terrain
o Find more Minis along your journey and increase your versatility
. Share the game with a friend using the Single-Cart Docomodake Demo feature

. Buy collectible items in the game with the coins you find along the way
. Tutorial Level available to sharpen your skills