Posts Tagged ‘Online’

Uforia reveals the characters of Mercenary Wars

Friday, January 15th, 2010

UFORIA REVEALS THE CHARACTERS OF MERCENARY WARS

Full Character Descriptions Are Revealed For The Hotly-Anticipated Online Modern Warfare Shooter Mercenary Wars

Uforia, a new online game publisher specializing in massively multiplayer online games, today announced the all-new character lineup for its upcoming online modern warfare first-person-shooter Mercenary Wars. See below for full details of the four intriguing characters including Iron Strom, Saladin, Sensou and Blood Loss. For more information and to check out the game which is currently in open beta, players can visit http://uforia.mercenarywars.com.

Iron Storm

Iron Storm is the highest ranking female in the International Hessian Order. She founded the group in order to protect the North American region from newly established groups in other parts of the world. Clare began her military career with the United States Army and then moved on to other branches within the Armed Forces in order to gain expertise in various areas of modern warfare. She excelled within every area of military specialization, but specialized in covert operations with a focus on warfare in the Middle East.

Saladin

Saladin is the founder of the Medjay Mercenary Unit which he created to defend the Middle Eastern region from other mercenary units. Originally born in Yemen, Saladin traveled throughout the region training with some of the most renowned military units and even spending time with paramilitary groups mastering guerrilla tactics. His driving force is the notion that only natives of that region should have control over the natural resources and land, and he will do anything to push invading forces out of this territory.

Sensou

Sensou is the female leader of the United Asian Front after gaining control of the position from the founder of the group, Hyun Sugiyama, during a violent but swift rebellion. Her success stems from being able to unite the various Asian cultures under the umbrella organization — the United Asian Front. Prior to joining the United Asian Front, Sensou (then known by her birth name, Miyuki) was a researcher at various weapons development institutes throughout Asia and Europe. Her knowledge of advanced weapons systems led Sugiyama to recruit her into the organization to develop weapons with which they could eventually overpower the military forces in the region.

Blood Loss

“Blood Loss”, so named for his reputation for his aggressive tactics on the battlefield, is the second-in-command of the International Hessian Order. Along with “Iron Storm” he leads the International Hessian Order. His expertise are weapons that not only overpower the enemy, but completely aniline them. His main focus is not strategy, but logistics of how to win any particular battle. He is also the official tester of new weapons systems that the researchers create.

“We are excited to reveal the unique and interesting characters in Mercenary Wars, and we think our community of players will have a blast when they experience each of their unique, multi-faceted characteristics,” said Chris Keswani, Marketing Manager of Uforia.

About Mercenary Wars

Unlike other first person shooter games available today, Mercenary Wars features a unique stat system that players can use to upgrade and customize their lifelike characters. The combat in the game is designed to feel very realistic, while also allowing players to adjust their speed, accuracy, and health stats. Mercenary Wars is set in the not so distant future in a world where order and society as we know them are a thing of the past. The economies of the world have crashed and have been replaced with total chaos. New alliances have been forged and the world is now controlled by well-trained groups of mercenaries. Players must determine who to swear their allegiance to and fight side-by-side to the death, if necessary, in the quest to ensure becoming the new global powerhouse.

Mercenary Wars will also feature an innovative Artificial Intelligence system where computer controlled “bots” can be used in several ways ranging from practice to enhancing game play. Via four difficulty modes, players can select their desired skill level no matter what their previous FPS experience might be. Other features include multiple gameplay modes, a variety of character types and races, extensive ranking system including more than 50 different character ranks and title, an expansive number of weapons and equipment available for character customization and a built-in player-to-player audio communication tool for enhanced real-world combat simulation.

For more information, visit http://uforia.mercenarywars.com

I-play Launches Bubble Town: Party Planet for Facebook

Tuesday, January 5th, 2010
The Multi-Platform Arcade Game PhenomenonGets a “Facebook Facelift” By Providing the Ability to Make In-Game Purchases Using Virtual Currency

I-play, Oberon Media’s publishing division and the world’s leading multi-platform casual games publisher, today launched Bubble Town: Party Planet for Facebook. After a successful beta period, the newest iteration of the multi-platform arcade game phenomenon-which has been played more than 130 million times-is now live on Facebook. To celebrate the launch of the game, I-play will run a sweepstakes that will give players a chance to win one 8GB iPod touch with Bubble Town 2, one copy of Bubble Town Deluxe for PC or Mac, and one prize of 10,000 BubbleBucks to spend in Bubble Town: Party Planet.

For the first time in Bubble Town history, Bubble Town: Party Planet incorporates a brand-new virtual economy into the game’s traditional gameplay. Players use BubbleBucks to make in-game purchases on items including power ups, extra level packs, in-game gifts and more.

“Bubble Town is the game that started it all for social gaming on Facebook,” says Oberon Chief Strategy Officer, Ofer Leidner. “Since then, we have seen phenomenal success with the franchise across all platforms. With the integration of the BubbleBucks virtual economy and other new innovative features on Facebook, fans will now be able to make in-game purchases and compete with friends like never before.”

In Bubble Town: Party Planet, players carefully aim and shoot colorful borbs to pop three or more of the same kind. Following in suit of the classic Bubble Town gameplay that has been wildly successful on PC, mobile, iPhone, Facebook and MySpace platforms, players must match borbs to clear the board and rack up as many points as possible. Along the way, players will be able to earn through achievements or buy with BubbleBucks both familiar and brand-new special borbs that will help them in their mission.

Also new to the franchise is the achievement board, which tracks players’ achievements and awards as they progress through the game. Additionally, the game’s brand-new friend and global leaderboards allows players to see how their scores stand up to the competition.

“Bubble Town: Party Planet allows players to discover more levels and advance faster through the game,” says Daniela Teverovsky, creator of the largest Bubble Town fan page on Facebook. “It’s a very addictive game, and I know fans will love the new version.”

Bubble Town is the arcade-style puzzle game that tests wits, as well as reflexes. Players join the unforgettable cast of characters for an adventure of bubble-popping proportions in both Journey Mode and Arcade Mode. The fun and addicting gameplay makes Bubble Town one of the most successful online games ever created, and the #1 most played online game on MSN Games.

To play Bubble Town: Party Planet, go to http://apps.facebook.com/bubbletown/

To get updates about I-play Games, become a fan on Facebook (www.facebook.com/IplayGaming) and follow us on Twitter (www.twitter.com/IplayGaming).

Free-to-Play Multiplayer Action Game NinjaTrick Celebrates Launch of New Ranking System with a Contest

Thursday, May 28th, 2009

NinjaTrick Championship: The Ninja Trials – Contest Ends on June 18, Rewarding the Most Clever Ninjas with iPods

CyberAgent America, Inc., a publisher of free-to-play online games, today announced a new ranking system for free-to-play multiplayer action game NinjaTrick™. Currently in open beta, NinjaTrick is a Flash-based game for everyone that is easy to pick up and play, but deep enough to reward players who employ clever strategies on the battlefield.

The ranking system, which tracks the progress of players as they compete in Ninjutsu matches, is currently live in the game’s open beta. And as part of the NinjaTrick Championship: The Ninja Trials (the “Contest”), aspiring ninjas have a chance to compete for gems, glory – and if they’re truly skilled, an iPod Touch, iPod Nano or iPod Shuffle!

Contest Details

During the Contest, each entrant will compete with other randomly selected entrants in Ninjitsu matches in various elements: Fire, Wind, Lightening and Ice. CyberAgent America’s ranking system will track the progress of each entrant in the Contest, including the number of wins and ranking within each element. The contest winners will be determined based on ranking placement on June 18, 2009. Winners will be announced on June 25, 2009 on the NinjaTrick official blog at http://info.ninjatrick.com/ See Contest Rules at info.NinjaTrick.com for additional details. 

NinjaTrick is a player-versus-player game at its core, and so having a great ranking system is very important to us,” said Toshimichi Namba, CEO for CyberAgent America, Inc. “The contest is a great way to get the competition heated up as we continue to polish and refine the gameplay during our open beta.”

Aspiring ninjas everywhere are urged to point their browsers towards www.NinjaTrick.com to get in on the intense Ninjutsu action – and possibly win an iPod Touch, Nano or Shuffle if their Jutsu is strong enough!

Join the NinjaTrick open beta at www.NinjaTrick.com. Add the Facebook application here:http://apps.facebook.com/ninjatrick/

SPIL GAMES Becomes the World’s Largest Casual Game Portal Network

Tuesday, March 10th, 2009

SPIL GAMES, the world’s ultimate online game destination, confirmed today that it has become the largest casual game portal network worldwide based on results from the latest comScore Media Metrix assessment. According to recent reports, SPIL GAMES’ worldwide traffic grew 75% in 2008, bringing its casual game portal network worldwide ranking from the #5 position in early 2008 to the #1 position at close of the year. SPIL GAMES surpassed other top online game portals as the leading dedicated destination network for casual games. SPIL GAMES also reports a 269% increase in traffic in the United States as well as a global revenue growth of 125% in 2008.

“We are particularly proud of reaching the number one ranking in casual game portal networks worldwide. SPIL GAMES is a stand-alone, fully-dedicated and independent portal network, while competitors like Yahoo! Games and MSN Games are general portals with a channel for casual games. And, over the last year, we’ve been dedicated to growing our audience through a strategy focused on providing quality, fun-to-play, localized, and segmented portals,” said Peter Driessen, CEO of SPIL GAMES.

In addition to substantial traffic growth in the United States, SPIL GAMES saw increases in traffic in many other territories in its network of casual game portals last year: year-over-year traffic grew 113% in the United Kingdom, 52% in France, and 19% in Germany. In addition, SPIL GAMES finished the fourth quarter of 2008 with stronger-than-ever revenues. While the greatest concentrations of advertising revenue stream from the United States, the United Kingdom, the Netherlands, Germany, and France, SPIL GAMES works closely with advertising partners all around the world to develop advertising solutions and provide advergame seeding that reaches specific segments on its portals, making it not only the ultimate online destination for gamers, but for advertisers seeking the captivated attention of this valuable market as well.

For more information about SPIL GAMES, visit www.spilgames.com.

Warrior Epic new screens

Wednesday, February 25th, 2009

The new screen shots depict three of Warrior Epic’s six classes in different, stunning environments. The Devotress can be seen in gleaming armor doing battle deep in the mines of Welkin Warrens with a robotic adversary. A Pit Fighter has found safe haven in a Providian camp nestled in the treacherous jungles of Aberas, while an Illusionist fights against all odds in the mysterious Faustus Estate. For more information on Warrior Epic, and to register for the upcoming beta visit www.warriorepic.com.

Warrior Epic (www.warriorepic.com) is an online, action role-playing game set in an original fantasy universe. In the game, players will assume command of a Warrior Hall from which they manage their characters’ adventures. They can recruit from a wide array of Warrior Classes, each with its own style of play. The Classes and the Hall itself can be upgraded visually as well as functionally. Players adventure together in multiplayer campaigns, adventure mode, solo quests and PVP.

One of the most unique aspects of Warrior Epic is that death does not mean the end of a warrior. Instead, it opens totally new and strategic options for players. The game’s unique Warrior Spirits System enables fallen warriors to not only be revived at any time at their hall, but also to be transformed into Spirits that can be bound to weapons to increase and open weapon abilities and skills, or they can be called out to inflict massive damage depending on player needs.

Unlike most MMO’s today, Warrior Epic will offer players a satisfying online experience even if they have only a few hours a week to play. One of the ways Warrior Epic achieves this is by putting a heavy emphasis on focused, session-based missions. These 20-30 minute sessions allow a player to make significant progress in regards to leveling their Warrior, gaining loot, and accomplishing more in a much shorter timeframe than other existing games.

G4Box Inc. launches Cross Fire website: early forum registrants will receive exclusive access to the closed beta!

Tuesday, October 28th, 2008

Register Now at www.crossfire-en.com and be One of the First to Play the Game in Early November

Toronto, CANADA-October 28, 2008– G4BOX Inc, a North American publisher and distributor of interactive entertainment media, announced today that the website for its upcoming online first-person shooter, Cross Fire, has now gone live at www.crossfire-en.com. To celebrate the launch of the site, G4BOX is offering special preferential access to the game’s upcoming closed beta to early Cross Fire community members. To register and secure your spot in the closed beta, visit www.crossfire-en.com and sign up for the Cross Fire forums before October 31, 2008.

“As we gear up for the closed beta in early November, we wanted to open up the official website and forums so that the Cross Fire community can start to gather together, discuss the game, and prepare for the big event,” said Howard He, Chief Executive Officer of G4BOX. “Due to the nature of the closed beta we can only allow a limited number of people to participate, so this is a great way to ensure your spot.”

About Cross Fire
In Cross Fire, two international mercenary forces corporations are at war. Players assume the role of either a Global Risk mercenary or a Black List terrorist, and join an online team that must work together to complete objective-based scenarios.

Cross Fire will feature a wide range of features upon its release, including:

-Four gameplay modes: Team Match, Team Death Match, Annihilation, and the all-new Ghost Mode

-Support for 16-player online multiplayer across a variety of maps

-Military-ranking system: players earn experience points and achievements which allow them to level-up through different military ranks and unlock exclusive items and equipment

-Robust player customization: personalize your in-game character with numerous items, weapons, and equipment

-Integrated friends list and clan formation system

-Free to download and free to play

Cross Fire is being developed by SmileGate for the PC platform. The game boasts slick graphics and fast-paced multiplayer action thanks to a sophisticated game engine that runs on a wide range of system configurations, including lower-end machines.

For more information about G4BOX and its current product offerings please visit: www.g4box.com

RTSS Savage 2 free this week (starts 21st)

Monday, July 21st, 2008

S2 Games has opened up the doors of Savage 2 to all players, allowing unlimited, free access to the game for the week of July 21-27. The Savage 2 game client, as always, is completely free to download. Traditionally, Savage 2 demo accounts are subject to a 5 hour restriction on play time and cannot access some of the playable characters. For this free week of Savage 2, demo accounts will find themselves completely unrestricted and able to access any of the in-game classes and units. This is a great opportunity for new players to check out the contents of S2 Games’ recently released Free Content Patch 2.

 

I have corrected this entry. I had it listed as a MMO, while it is a RTSS. The mistake was made from the reading of “Online”. I have not had the chance to play this game yet, but now I will have to! Thank you Numbrain and JRPereira for setting me straight.